The gameplay is quite simple and fun.
As a negative point, the only thing I can mention about the current state is that I didn't really like the movement system. The character feels like it is sliding rather than walking normally. I’m not sure if this is an intentional choice because of the theme/style or if it was just implemented this way, but it didn’t feel good to me.
Other than that, the overall gameplay is enjoyable, but I think it has room for improvement. I don’t know what your plans are for the project, but if you want to expand it further, I think you could add a choice-based progression system similar to Slay the Spire. Instead of facing the same enemies every round, enemies or some elements on the map could change. Adding mystery rooms or similar events could also make the runs more interesting.
The shop system could also be a nice addition instead of only choosing a skill after defeating enemies. For example, the faster the player defeats an enemy, the more extra rewards they could earn before the meltdown starts, giving them an advantage in the shop. This could create a nice risk/reward balance where players might choose to play more aggressively to earn more money.
These are the things that came to my mind. Other than that, the game provides a really enjoyable experience. We would also appreciate it if you could check&rate out our game as well!
Thanks in advance, and good luck with the game!
















