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Hard Corridor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #100 | 3.792 | 3.792 |
| Audio | #421 | 3.333 | 3.333 |
| Overall | #464 | 3.361 | 3.361 |
| Visuals | #487 | 3.625 | 3.625 |
| Enjoyment | #576 | 3.333 | 3.333 |
| Theme | #617 | 3.208 | 3.208 |
| Innovation | #872 | 2.875 | 2.875 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
I wanted to play up the idea of just walking down the corridor ahead and sure enough nothing can go wrong. But in the classic genre, something is bound to happen. Our corridor is filled with obstacles, but if you know how to pass, at what point to press the button, then there is really nothing difficult here.
And the essence is simple, you need to run and avoid obstacles and nothing will happen (nothing can go wrong).
What code and assets did you not make from scratch during the jam (if any)?
Everything was created from scratch except the music and sounds. The code and visuals of the game from me. The license for music and sounds is available.
How many people worked on the game?1
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Comments
Fun game and visually well done! I do think it's a bit harsh to have to return back to level 1 after a handful of deaths. Would you not rather have players continue to try and beat the level? When you send players back to level 1 it makes it a lot easier to just give up and leave the game. But again, overall very well done! Nice job.
well, there is a corridor, and is hard so... it does what promisse
Nice concept, there's a good mix of deceptively simple levels, undeceptively hard ones, level 4 was an instant favourite, just all around great game design here :)
Thank you very much! I'm very glad you liked my game.
It's a really tough game, but that's what makes it so enjoyable. The visuals are also done really well!
idk how did i pass level 2 at first. it's cool and a bit hard game. visuals solid, sounds solid. well done sir!
Thank you very much!
Very fun and sleek. I really like the high difficulty, and you shouldnt have people knock the difficulty of the game. Difficult games aernt for everyone, and seeing my improvement run after run makes the game addicting and fun. I really liked it!
Thank you very much! I am very pleased that you enjoyed my game.
Really sleek art style, love it. Difficulty is definitely high, perhaps too much? Perhaps losing should just take you back a level rather than a restart? Level 5 bemused me, as I seemed to be unable to travel left and would die before the spikes if going right?
Thank you! I am very pleased that you enjoyed my game. On level 5 you just have to run to the right and jump over the spikes in the dark)))
Amazing game as well as the Art
Great! I went through the corridor. At first I thought the 5 lives were a bit harsh, since you had to redo it all, but since there is only 10 levels it was managable after a few tries.
The movements and visuals were quite polished, and the rooms never felt the same every time. Well done!
Thank you so much! It's a pleasure
This is Soo polished man, was HARD hahaha but technically it is the title so no objections. Solid game man congrats<3
Thank you so much!
It's very cool and well polished, but I don't personally love very hard games. Still, high marks.
I'd like a baby mode where there's unlimited lives, so I could just keep plugging away at a particular stage and not have to go back to the start. Fully aware of the fact that I'm being a baby.
Thank you so much, it's really nice to hear such words.
In the future I think to make the difficulty more soft.
I loved it! So simple, but polished at the same time.
Nice and simple game with some cool puzzles. Good job!
I really felt the "hard" in the title :D. The visuals seemed a bit dull, but your take on the theme of "nothing can go wrong" both affect the levels and as you die too much. Good job!
I'm glad you like the concept, thank you.
Good game, but a little hard for me (^_^;)
Thank you so much)
hmm, interesting concept
Thanks!
fun game. I would suggest to make the game restart from the first room instead of the beginning so you dont have to press e twice and wait for a bit after every attempt as that was a bit annoying.
Thanks a lot, I'll be tweaking my game )
I love how simple and straight forward the concept is. The music and visuals are very polished and the controls are responsive. Unfortunately gameplay-wise I mostly relied on luck for the first three levels. I couldn't figure out how to get past level 4. But I think with some gameplay polish this could make for a really fun, fast-paced arcadey game.
Well done!
Thank you for those words, it's really nice to hear.
And the clue just run to the left))))))
Definitely lives up to the name! I couldn't get past level 3, with the spinning central bit! I also liked the visuals, with the slight glow to it :)
Thank you so much!
Nice take on the theme. I really loved the visuals and simplicity of the game. A bit cruel to just make the player blind on the last level but can't complaint after all its a hard corridor and it does not spare anyone
Please play and rate my game as well, thanks!
Thank you. I will definitely try your game