I like this exploration vibe. You're done it so beautiful!
LazyMiB
Creator of
Recent community posts
It's soooo atmospheric! I really like these arts. Concept of the game is fun, I like slow action.
I think it would be better to draw a tutorial with simple infographic style, long texts it's always a bad choice (if it doesn't a text-based game). Or use hints on start. But ok, it's a good job for two days deadline. It's done almost perfectly (just I'm a perfectionist).
It doesn't work on Firefox 147 (or maybe on my setup, many things are affecting this). I see many errors and warnings about shaders in console, a some fragment:
WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Shader Graphs/PatchTerrain shader is not supported on this GPU (none of subshaders/fallbacks are suitable)

So, thanks for uploaded a video. It looks so beautiful!
It looks very, very well! At first, I got stuck in the wall, but then I restarted the game and things started going smoothly. It's a cool mechanic for fishing. This game has a lot of animations, the character moves so dynamically. It looks like a full-featured game! I think it's a good job for two days period.
I found a bug: control depends on a keyboard layout. It doesn't work when I use non-English layout.
The movement mechanic looks original. The hunting process doesn't seem clear, maybe it would be great to see more effects. And I'd like to getting something rewards: score or bucks. But this is minor flaws, overall it looks good. Usually I see fishing games, but it's underwater exploration, hunting without killing. I really like this idea.
Possibly I have too little experience in playing games (typically I play here, and avoid Steam). But I'd like to play full-featured variant of this game one day. I think this concept has potential.




