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meghan0n

239
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A member registered Jul 12, 2020 · View creator page →

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Recent community posts

Love the play between the big (boat) and the small (sky). Clever!

Really cute! I love how you get slower the more trash you've picked up. The chihuahuas look scary!

That was nuts, lol. I loved the music selection, that fit really well. A great take on scaling!

Such a stylish and creative application of the theme, very cool and subversive. I am absolutely hopeless at gauging ratios so didn't manage to get super far, but I enjoyed what I saw! 😊

Loads of content and a great ramping up of puzzle elements! I like the colour scheme a lot.

This looks wonderful! Love the palette and the way you've animated the tiles, super polished.

A really polished game! I love the sprites and the use of water as a timer, that made it very frenetic. Runs really smoothly too and the Caribbean music was great. Slight note that there's a few different spellings of Caribbean going on 😅

Super smart idea! I struggled with the controls a bit, but I appreciated the level skip option as I wanted to see what the puzzle designs were! Great take on scaling.

A fantastic concept! I love all the polish put into decisions like weight and dialogue choices, and the switch between day and night gameplay is awesome. A fab entry 🤴

Love that this is a real ROM! The scale of it was cute. I agree with a below comment that fixing the music first is a cool idea, or you could keep it the same and have a broken kind of music playing? Like tinny static. A real polished gem of the jam!

Worst landlord ever, all my cats were living at 45 degree angles, lol 🙀 love how this looks, great solo effort!

Fantastic! I love the way this looks and I'd definitely play a full version. A tutorial with one example year or so would've been a great QoL add, but otherwise it's such a juicy game that I'm super impressed you did it in the time provided. Loved the graphics.

Love this concept! Gets quite stressful when you're pea-sized. A great take on the theme!

This is awesome! Very eerie and I love the atmosphere. The puzzles ramp up in complexity very well, and I love the reference of the title, a nice cerebral take on the theme.

Love the cat so much, I fed them very many prawns and fish. I'd love to see more implemented in this!

Super creative! 🐇 I feel like this is something a lot of kids did IRL 😊 I liked the scaling aspect a lot.

I really like the way this looks! Cute little animals for the pixel tiles and their animations felt smooth. A super creative take on the theme!

I like the design of the fish man!

Yes! You can throw the blocks off the map, but they appear again at the top like you do if you fall. It's randomised where they reappear ☺️ thanks for enjoying!

A really addictive entry! There is indeed always a bigger fish. Loved the play on the theme and the repetition is so good. As someone who seeks out fishing minigames I thoroughly enjoyed this! My only wish was if there had been more of a visual indicator that the fish was indeed bigger, like a different sprite.

This is fantastic! A really engaging game with great randomised elements. Felt really well-balanced and I love that you're building from scales. 

The only QoL thing I would suggest would be an indicator in the factory which lets you know that you have the materials needed to craft an item without having to click through the list and see what you've got. Maybe the items you can make are bolded versus faded? But I'd definitely play more of this after the jam if it was expanded 🐲

Lovely aesthetic, it felt really lonely! Echoing what others said I think a tutorial would be great. Always a pleasure to see more melancholic games in a jam.

I loved Bryzt a lot, I really wanted them to make it home 🪐 I found it pretty difficult, but I'd definitely play more if you were able to expand post-jam.

Super neat! This is a really polished entry, I liked the additional context that they were getting married 🥰 the little hearts to make ball smaller were cute.

Thoroughly enjoyed this! Fantastic sprite work and an excellent tutorial introduction. I particularly loved the way you made the lifts look like glass 😊 changing the weight of things with scale is something I haven't seen before in the jam, but it's a great application of the theme. 

At the very beginning, I ran right instead of left and disappeared into the abyss, lol.

Wow this felt so nostalgic! I love how you've captured the early 2000s PC game feel. I had quite a few crashes while playing, but I was enjoying so much I persisted 😊 gorgeous sprite work too.

A really poignant and melancholic take on the theme, I adore the art and music very much! Love that so many of us went for Anubis, it's a really cool take on the idea of scales. Definitely one of my faves of the jam! 

This looks absolutely gorgeous, and I love the aesthetic you're going for! I think a tutorial would have really helped out here. 

Really relaxing and very replayable! Reminds me of a boardgame.

Love the aesthetic for this, I had a laugh at the moguls. Great palette!

Love the polish on this! I was utterly hopeless at the gameplay but I really liked the concept 🎵🎺🎷

This looks really nice, but unfortunately I can't get past the first hurdle! I tried a few times but keep getting caught. Loved the text at the beginning, really stylish.

This is great! Cavendish is so cheeky. What a polished application of the theme!

Love the aesthetic of this! I was terrible at the game but enjoyed giving it a go 😁

This looks fantastic! I love the title art and loop animation, super polished. 

Really esoteric, I enjoyed it a lot! Amy I'm scared

This was great fun! I loved the jolly music, that added a different vibe to the game. 

Cute! I love the little wizard. I'd agree with the comment below about zooming out the camera further. Overall a really nice entry for the jam!

Love this! A great game for <48 hours. Drawing the lines felt satisfying.

A fellow ancient Egypt enjoyer 😎 this is super polished, super cute, and a real creative take on the theme! Loved the cutscene, "Live Osiris Reaction" cracked me up.