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BeepBoopCereal

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A member registered Jun 14, 2020 · View creator page →

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We did manage to get the ant model done in time, although we only swapped in the finished model a day before the jam was due but we had figured out the procedural animations on a temp model pretty early on! Thank you for playing!

Of course we should have thought of that! Having a little recharge bar would have been super easy to implement too, thank you very much!

Great entry with a lot of content, the platforming felt good but I wasn't sure why i'd ever not take one of the ore chunks? Fun game :)

Awesome! I only managed to make it to wave 7 but it was really cool. I think the game could have benefited from having a little larger numbers for the stats and make the changes from the upgrades/downgrades a bit less impactful, since upgrading damage once seemed to make me able to kill most enemies in one hit. Great entry and really fun gameplay!

Very cute! 

Super fun and a great twist on Onitama! And it has FROGS :)

Love this one! The controls and little reticle make this feel like a really cool submarine type game while also having the cute art style, great entry!

Not many people who opt for NumPy awesome entry! The art is really cute too! As many people have said the collisions are a bit off

Super cute and cool enemies! I also appreciate the proper in game tutorial!

Haven't had much time since the jam but I thought I'd cram in some last ratings and hopefully get our game up 20! Please send me your game and I'll do my best to play them all! 

https://itch.io/jam/brackeys-14/rate/3847131

Great little game that made me realize just how bad at spelling I am.

Neat game! I wish the ui was a little tighter (such as having the number of scrys left by the scry button) but over all a great experience.

Love this one! interesting take on a deck building sort of game!

Rating yours! We need just a couple more https://itch.io/jam/brackeys-14/rate/3847131

Cute art! The thruster animated nicely!

Super fun and intuitive gameplay! Great integration of the theme, with the balance of affording upgrades versus progressing.

Good game! The audio indicator for the roaches approaching were good! I would have appreciated a little longer reaction time to having the bugs begin eating your biscuits, maybe a healthbar that depletes on your cookies. 

We need just a couple more! happy to play others games too! https://itch.io/jam/brackeys-14/rate/3847131

A great art style and funny writing! Maybe there could have been some extra gameplay elements but overall a great time!

Wow! The dialogue symbols are so smart and doubling them is a great way to put emphasis on certain lines. Expertly executed and super polished! 

Great looking game with some interesting mechanics! I liked that you had to plan and position yourself but I think the game might have benefited from going a little faster or staggering which enemies shoot with different timings, currently it feels a bit too easy. Overall, well done!

Loved this one! Made the sense of panic perfect and the graphics are great! I wish it was a little easier to switch what item you are carrying, like maybe being able to drop them on the floor to quickly switch to something else?

A funny little game, I loved that the level was continuous! 

Great story building and environment! The graphics combined with the audio does a great job of making you feel alone! I wish the tasks could have been a little more involved but overall great job!

OH! Then I'll have to go try again, thanks for the tip!

Really well done for your first game jam! I'm impressed with how many different effects you managed to cram in and I want to keep playing just to see more! Some people have already mentioned but it seems there is a mismatch between the expected screen size and the window size assigned in itch! Make sure to line up the resolution you set in the project settings in godot with the play window size you set in the itch settings for your project, then there should be a fullscreen button included as well!

A fun game but the hitboxes were very unforgiving, I can't seem to make it past the 6th level sadly. I love all the twists and turns in the level design however and it's a very unique way of conveying humor through gameplay. Very well done!

We still need some ratings to get to twenty! Appreciate the help and I'll jump right on trying yours!

https://beepboopcereal.itch.io/golden-jewel

Wow! I can't believe I haven't seen a game like this before! An open world golf simulator is such a smart concept for a game! When you're first asked to zoom out and I could just keep zooming out it blew my mind! I had a lot of fun with this one and I might come back to try to get every single strawberry!

We're also trying to scrape together some more ratings last minute! I'll try to play as many as possible here!

Hope you enjoy :)

https://beepboopcereal.itch.io/golden-jewel

A fun little game! the wacky music was a great fit!

We need a last push of ratings too! I'll try to make my way down the list here rating as well! 
Hope you enjoy :)
https://beepboopcereal.itch.io/golden-jewel

Wow! What a good take on the theme! The gameplay is really good too and the eerie music adds a lot to the experience.

Super polished and the puzzles are very well designed! One of the best in the jam so far!

Masterful! Such a good blend of mechanics, story and beautiful art, I can tell you set out with a vision and nailed it!

Feels great! it was a little unclear what enemy was attacking from where but shooting back at them was a blast! Very well done!

Fantastic writing and fun gameplay, very well done on the visuals as well! unfortunately I also suffered from a game freeze on occasion when trying to take the patties of the grill! Awesome work!

The art is absolutely the highlight here, I especially like how you made the scientist literally shady. I had an issue where the camera would drift after some dialogue but it did not detract from the experience!

Very impressive with the time given! The balancing mechanic fits the game very well and serves as a great core for the other mechanics you've put in. I wish there was more visual feedback on the character about how you were leaning, I found myself looking mostly at the top bar for the game and not at the character itself.

Probably the longest I've played a game this jam, simple mechanics that come together really well! I especially like the water capacity mechanic to stop you from stacking water on one plot forever.