Play game
Back in Biskits - Game Jam Edition's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #496 | 3.739 | 3.739 |
| Overall | #607 | 3.268 | 3.268 |
| Innovation | #611 | 3.087 | 3.087 |
| Gameplay | #617 | 3.174 | 3.174 |
| Enjoyment | #674 | 3.304 | 3.304 |
| Theme | #686 | 3.261 | 3.261 |
| Audio | #724 | 3.043 | 3.043 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
High Risk, High Reward mechanisms where you manage hunger, eat too much and you lose power, eat too little and lose health
What code and assets did you not make from scratch during the jam (if any)?
simple code stuff like healtbar and basic mechanisms, 95% of the game is from scratch
How many people worked on the game?8
Leave a comment
Log in with itch.io to leave a comment.





Comments
Really liked the game, it is fun and made me want to see the other bosses. So I made lots of attempts and got to the second level :D The art is so cool and the gameplay is fun, keeping you in the game. Great job and effort :)
Speed run time! For the little i played because time I really liked it! Having limited attacks allows you to slow down and strategize your every attack instead of spamming everywhere. The visuals were cute and the in game how to play helped a lot. Well done guys!
Nice game
Very nice game, quite difficult - I got to the second boss, but it's hard to avoid damage there. Potency mechanic is cool, sometimes it's not easy to reach level 3 because of many pickups spawning. Great job overall!
The game is so cute. I like the visual and different kind of buff in the game.
Loved it! Visuals are amazing, gameplay is fun and challenging. Maybe a little too complex at the beginning, might want to ease the player into the complexity of potency. All in all - great job!
Super cute and cool enemies! I also appreciate the proper in game tutorial!
Rated! cool game
Rushed rating your game before the deadline! I hope you get to 20 ratings soon!
I really like the colours of this game. I think the sprites are cute. They gave me the feeling of Candyland.
(๑˘︶˘๑)
I couldn't kill the Calico cat (How could I?!) Perhaps, besides cookies, player can also regain life?
Minor feedback in the tutorial scene. I had to go back and forth to read the instructions since they're quite long.
Overall, well done! Will try again later, but had to rush rating before the rating closes. All the best!
aww yes thank youu, its a difficut game for sure and the tutorial was unfortunately rushed so it was what it is TvT, thanks for playinggg <333
Great boss rush, the powers are cool, the visuals are insanely good. The first boss is so great! Good job!
Great game! I really like the core mechanic, I think it's interesting. And while I like the animations, I think some could use a bit more polish. For example I think the sword should have a more visible damage arc, like the bull does. Sometimes it's hard to tell which direction I'm attacking in. The character only facing right or left and never up or down adds to this I think. Other than that, love the bosses and the attacks. Great job!
I like the art and the cookie management idea, but in combat it needs a lot of balance and polish: I have been able to deal with the cat just by cheesing it, but connoisseur knights crushed me because I stuck in them and there is no damage cooldown. Not to overeat is a good lesson in general, but that doesn't feel right if I'm stuck with one weapon in a heat of combat and I need to avoid cookies that spawn everywhere. Still, great job!
Good and cute idea and game.
Mechanically speaking bosses get gradually harder over time for a reason,facing something ranged with that amount of health first thing isn't the best design. Same goes for the fact that the first boss had no reasonable cool down period to attack.
Haven't gotten to the other bosses but I'll try to play it again at some point and do that, it's a pretty cute game.
fair critique and it is noted, thanks for playing ^ ^, aiming for cuphead bosses kinda design where you learn attack patterns, mechanics and timing to get a satisfying victory, but i understand that it gets frustrating when players aren't used to that kind of genre yet
Really cute art and concept! Had a fun time playing it and figuring out how to win. Also thought the game was over after the first boss, so was a nice surprise that it kept going. Well done!
VERY HARD BUT VERY FUN!! CUTE GAME
it was a bit too challenging for me!
Nice idea and execution
Cute game) Interesting variety of weapons
I liked the concept and the visuals. It's also quite difficult but enjoyable nonetheless. Best of luck!
Nice to be thrown directly into a boss fight! Had several runs but didnt manage to win yet!
I am a calico cat owner so it was a nice surprise.
Well done!
Replayed it again after some days! Still enjoying it well done!