Very nice game, quite difficult - I got to the second boss, but it's hard to avoid damage there. Potency mechanic is cool, sometimes it's not easy to reach level 3 because of many pickups spawning. Great job overall!
garbage_dude
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It's a beautiful game with a lot of detail and well-polished gameplay! Definitely calls for some sort of multiplayer mode, but it's fun even against computer, and has a lot of replayability. A fullscreen option would be nice to appreciate all the detail, but I haven't played in chrome, so maybe i missed something.
Congrats on a great game!
The background art is really beautiful, especially the sun is lovely! I also love the falling cookies and game's esthetics in general. The concept is interesting but needs some work on balance and additional features - once the two lower segments are down, there's nothing you can do anymore. Fortunately the boss just killed himself against my wall :D
Really fun and engaging! Reminds me of my pet rats and how they used to climb to all the places they were not supposed to :D
The game has some balance and controls issues but it's already very enjoyable in this state. I wish there was a free-roam option to just run around the kitchen without timer and see where you can climb.
It would be great to see it developed further with more features and levels!
Great game with amazing atmosphere! The gameplay, plus all the rituals and search for forbidden knowledge remind me of Cultist simulator. I really like how the character is represented through the dice and how you need to adjust your tactics throughout different stages of the game.
It crashed after I filled the 100 point card, so I haven't seen the conclusion, but it might as well be an open-ended story :)
Very cool game! The general idea is great - it's basically a deck-builder, but you can't directly choose which card to play. At the moment it's a bit too random, so there's little room for any complex strategy, but there's definitely potential!
The game is also a bit unbalanced: some recipes give you points almost for nothing while others are nearly useless. Anyway, I had lots of fun and I'd love to see some more challenging levels and additional recipes!
Very engaging roguelike with many possible strategies to upgrade your character! I haven't cashed out any cookies yet, because i always pushed my luck too far... :)
It's already very polished, with a lot of features and the amount of 3D models you created is also impressive! One part of core gameplay that i felt could be improved is the aiming, which feels quite inaccurate. Congrats on a great game!
The negative bets is a cool mechanic, but it's still quite difficult to get back on track once you're way below zero. Especially when you bought auto dropper - I think there should be a separate setting for auto-amount and manual amount, to give you more control :) An upgrade for slot reset duration would be also a nice addition.
Fun game overall!
Very nice game, good job! I like different types of enemy and pickup sauces and the simple, clean graphics. One thing I didn't initially notice is that you can shoot -I thought it was all about dodging! But then i wondered what the peanut butter does and tried pressing different keys :) It might be a good idea to put controls in the description or the "How to" section.