Interesting and simple game. I feel I was really struggling a lot with the minigames due to the paw's hitbox being unclear (I do like the design though). I also feel night one is really short compared to the following one.
Good entry overall!
| Criteria | Rank | Score* | Raw Score |
| Theme | #59 | 4.022 | 4.022 |
| Overall | #385 | 3.428 | 3.428 |
| Gameplay | #426 | 3.326 | 3.326 |
| Enjoyment | #512 | 3.413 | 3.413 |
| Visuals | #531 | 3.587 | 3.587 |
| Innovation | #566 | 3.217 | 3.217 |
| Audio | #736 | 3.000 | 3.000 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The dog needs to take care of a date, and "nothing could o wrong" on it, right? well, you are there to find out..!
What code and assets did you not make from scratch during the jam (if any)?
I made the dog sprites, the tentacles, the date and owner, and the sfx, plus music... all gdscript in godot made by me too.
Tile sets, and some ambiance sfx I bought from libaries on itch.io.
How many people worked on the game?1
Interesting and simple game. I feel I was really struggling a lot with the minigames due to the paw's hitbox being unclear (I do like the design though). I also feel night one is really short compared to the following one.
Good entry overall!
Nice jam entry, I enjoyed playing it, at first I thought my task would be to distract "the lovers" from their date, but after I found first distraction source, I got the right idea of the game. Below is my likes and dislikes about this project:
For the things I specially enjoyed:
Personally I struggled with these things:
Overall, you did a nice job and made a solid entry!
Orginally this doesn't look much, but actually this feels like one of the better "multi-tasking" games this jam in terms of playability, and that says a lot. The gameplay is very smooth and clear. The three different types of minigames are nicely balanced and help the gameplay a lot. The house is quite big but thanks god you add a running feature to the dog and it make the game so ncie to play. I found it a bit difficult to get into the attic with both running and walking strangely enough, but generally, it's quite quick getting from place to place. The difficulty is quite high, especially for the third day, and I do lose a few runs to that. Good job!
For a big criticism, I think it's very annoying to have the number of distractions starting at 1, where I don't think there is any distraction present in the game at that moment. It just made me run here and there trying to find that "missing" distraction. I also think both the stove and circuit box minigame has quite clunky controls, where it's quite hard to precisely place the cursor on the place where you want it to be, and the E button is not working for a quarter of the time.
Anyway, this is a surprisingly nice game! Well done!
You have no idea how thankful I am with these in depth reviews. Thanks a bunch for all the points. Difficulty at the last day is 100% too hard, and to be rebalanced for a next iteration. Fair also comments about the distraction management and the minigames, I also agree I need to polish those more so they are *crisp* and feel good. again, thanks for all these points, these ar ethe kind of feedback that really helps me grow as a developer.
Cool game, reminded me of ours! I liked the artsyle and concept.
BTW, I got 2 distractions at the end but score S somehow.
This is a great entry. Lots of fun and lots to do. The amount of content and mechanics is remarkable and very impressive for a single person team. Kudos on your hard work!
This was a really fun game! Really cute and fits the theme nicely
I like the idea!The pixel sizes for different sprites were really different to the other sprites though which looked strange. However, the dog and tentacle animations were really good! I found it really hard to improve their love score, so I was confused, but cool game, well done on finishing it on time :)
Thank you! 100% agree, the difficulty has to be rebalanced and make it more clear what to do to have the Win state. about the pixels, I suck at seeing that haha so thanks for the feedback! any way or source wher ei can learn to identify this? I normally just do stuff that I like and put it on the game XD
I really like this pixel art youtube channel https://www.youtube.com/@BJGpixel, but For me when I do pixel art in games, I try to keep the pixel sizes roughly the same for each sprite and keep the art of the sprites as cohesive (similar style) as possible. I hope this helped! Good luck in the game jam.
What a fun game! Night three was very challenging, but I loved the art style and the variety of mini games. Awesome work!
Sad to say, but at day 3 I started to REALLY hate those cats d_d
Cute art, great idea, fits theme so well.
Didn’t like among us wires minigame, hard to tell if I’m pulling wire or not behind paw, that is also moving too slow.
Was fun to play for sure.
haha I know... imagine developing the game and hearing those cats the whole last 3 days!
thanks for the real feedback.. yes! I wanted to add a sfx when taking the wires, and also add 2 paws and they "close" once they grab the wire haha also make it more like a wire... but time goes so fast in a Jam! maybe for future iterations (btw the cat in the attic was going to be the Ex of the date... bot oh well!)
Thanks for playing tho! your cooking game was fun ! already rated i :)
So cute, I really like the story/concept and the mini games to solve the distractions.
Your game is very good. Your idea was very creative. Congratulations.
absolutely loved the idea, the chaos in trying to fix everything and the justification fits the theme greatly. I really like the idea of minigames as a way to solve a distraction. I do think the game maybe needed a little more time for polishing, since I think there are some little problems with some distractions that would make the game a lot more enjoyable. Still a great entry and really fun to play, although the last level felt a little bit unfair, I don't know maybe I am bad haha
Loved it
I am happy you enjoyed the game, and no worries, 100% was unfair..!! I need to tweak the balance and work on the polish, and I missed the time to add some features and "story" (the "Ex" of the date was going to be a distraction in the attic, not a cat) but I guess part of the fun in Jams is to do the best you can with the crunch :)
You game was awesome btw, thanks for checking out mine
Theme was fully respected, i glitched at the computer but i had time to see everything i think. The voice remind me of 'sims' haha. Great work.
I was trying the game when the level got glitched. I don't what the problem is. All I can say is that I liked the idea and I was excited to try it but I couldn't :(
Fun game and an even more fun concept! Took me a few tries to get it down but pretty fun little mini-game filled date night game it was especially playing from a pet's POV.
Your art was really beautiful! Only thing that i think would be better is the controls cause the control scheme was kinda weird,perhaps it could have wasd movement too
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