Great art direction and overall mood :)
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From Afterglow To Twilight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #88 | 4.326 | 4.326 |
| Audio | #116 | 3.767 | 3.767 |
| Overall | #331 | 3.484 | 3.484 |
| Gameplay | #387 | 3.372 | 3.372 |
| Enjoyment | #460 | 3.488 | 3.488 |
| Innovation | #517 | 3.256 | 3.256 |
| Theme | #1043 | 2.698 | 2.698 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Our team implemented the theme through gameplay. Changing the time of day and weather may seem natural at first glance, but when the floor suddenly collapses under your feet, you realize what can go wrong.
What code and assets did you not make from scratch during the jam (if any)?
Fonts, "Soundly" bank, "Musio" VSTs, "Vital" Synthesizer
How many people worked on the game?4
Comments
Very pretty game ^_^ love the feeling of being high up in the intro, well done!
Great artstyle and mechanics!! My only complaint is with the controls, I find the key bindings to be a bit odd.
I love the artwork and the sounds! Great work! Just a little feedback, with German keyboard layout (y and z are switched) z to jump was a little awkward.
Ok great visuals and the concept and my only suggestion was to move the camera movement from the update loop to late update in order to prevent the jitter.
Your game is super super cool! I love the art, the concept, it's so well executed and very polished! I really like the floating platforms and the mechanic of changing the day and making it rain! It's one of the best entries in the jam so far, great great job! There is only one thing I need to mention, I didn't like that I had to jump with he Z button, it's so not "intuitive" , if it was Space instead it would have been a much nicer experience ( it was amazing either way ). Congrats guys!
I loved how the game takes place on such a small place but quickly feels like a big one due to the realization that some spots you had seen before were now accessible due to a new mechanic being learned. The difficulty spike at the end made getting that last piece very satisfying. Good job!
Beautiful game, I would love to land on an island like that XD
The only thing holding this back from being a 10/10 jam game are the controls and the lack of coyote time
Stunning art, great music and sfx, gameplay mechanics is unique. My first game that i really completed it. Thank u for making the game enjoyable and mesmerizing. But one critic for me is the key binding for all the things. It's quite hard when they are all side by side and can be confusing some times especially during the hard jumps. I would recommend to change them and make jump to space bar. Great work u guys!
This is fantastic. The art is beautiful. The music is beautiful. The mechanics are interesting. I like the repeated leaps of faith as a motif after each collected part. Nicely done.
Absolutely gorgeous art! At the start I had some trouble telling apart the background from the platforms, maybe some contrast could help with that. You created a beautiful and inviting world, well done!
I'm not much of a platform player, but it still wasn't much too difficult for me. I liked the fresh but simple mechanics.
The sound started glitching out on me a few minutes in, but that might have been an issue with my computer.
I loved you game design. Day/Night mechanic and rain was awesome! It was hard to jump with "z" at first but I got used to it. Your graphics are great and level design is genious. Thats a winner for me.
"OH MY GOSH" i shouted that so Lowd when i got to the day to light mechanic i thought it was pretty but i thought the mechanics where gonna be bed but oh my GAWD this was so cool
Very pretty game! I liked the changing time of day mechanic, it made the platforming interesting. The zooming at the beginning was kind of disorienting, but we pulled through lol. Great job!







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