Thanks !
IndieBen
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Yes I think I was using like up or down and trying to use as well left or right to move around but I felt that sometimes I had to stop using one to use the other ( like stop using up to use left ) not sure if it's exactly that as I tried earlier today but yep often my tractor was basically stopping so it was a bit hard to avoid the enemies 😅
Ah I see, I guess I did not level up yet When I tried , my bad.
Nice entry ! that was a really creative take on the theme and in general. I love when I feel these dialogues even with just chess figures, it still conveyed some sort of emotions :)
I am not good at platformers so I could not finish it but I am sure people who are skilled at plateformers will love it.
I got a very similar idea 2 weeks ago, it s funny :)
I would say that it's a bit hard to drive and aim at the zombies and not smashing them when I thought I would have. You could probably make it much better by finding a way to put much more zombies but lower their speed, lower our speed at first as well so it s easier to manouver and aim at zombies, as it should be the core loop, the satisfying part. Keep working on it :)
The idea is great ! but after a few try you realize that you need to grind a lot to just be able to go to level 2 with enough gold to make a tower, probably you did not have enough time for balancing the pace and difficulty. Love the idea that even shooting costs money, like those memes with the money cost of missiles, turrets and so on we see online haha. Maybe you can try to add more variety in terms of tower, capital cost, shooting cost and so on so we have more choices to make.
Thanks ! ah I think I know what happened, i made something like : if you win 10 times you can pick all 3 rewards, if you win 9 times you can pick 2 and if you win 8 you can pick 1. So it feels like it s not working because you need to select the number of rewards based on your number of victories. but as I did not explain it anywhere i think, it s confusing 😅
yes it's not that easy but I'll keep iterating on it :) thanks again for the feedback
Thanks for the feedback again :)
Oh, you were supposed to get new units as a reward for the next run ( archer / assassin etc ) I'll try to see what happened. I was wondering if I should also lock archer items or let them to " tease " what you can win, but maybe I should lock it.
Ah I see, yes maybe we should be able to make more money with flipping rather then selling necros 😅 . That makes more sense. I need to rework all of these things.
Not that easy to make a game feel good 😅.
Thanks for the feedback :)























