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IndieBen

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A member registered Jul 05, 2022 · View creator page →

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Thanks !

Thank you very much ! :)

Yes I think I was using like up or down and trying to use as well left or right to move around but I felt that sometimes I had to stop using one to use the other ( like stop using up to use left ) not sure if it's exactly that as I tried earlier today but yep often my tractor was basically stopping so it was a bit hard to avoid the enemies 😅 




Ah I see, I guess I did not level up yet When I tried , my bad.

Nice concept ! I would maybe just adjust the difficulty a bit, it s hard from the beginning I felt ( or maybe I am not good at these games 😅😅 ) but it s quite clean well done :)

is there a way to download the build ? i cannot really play on my laptop it's too slow / laggy 😅😅ps : made a similar game but top down view :)

Nice visuals, it s a bit hard to drive the tractor, sometimes it stops when we change directions, also what are the trade off ? ( you know the KEVIN theme ) ?  but for a game done in a day, well done :)

Nice visuals! took me a bit of time to find how to get to the monster at the beginning, but nice visuals and animations :)

Cool idea ( the console ) i recently explored that idea with a tiny rpg I am making on the side as well. well done :)

Nice entry ! that was a really creative take on the theme and in general. I love when I feel these dialogues even with just chess figures, it still conveyed some sort of emotions :) 
I am not good at platformers so I could not finish it but I am sure people who are skilled at plateformers will love it. 

I got a very similar idea 2 weeks ago, it s funny :) 
I would say that it's a bit hard to drive and aim at the zombies and not smashing them when I thought I would have. You could probably make it much better by finding a way to put much more zombies but lower their speed, lower our speed at first as well so it s easier to manouver and aim at zombies, as it should be the core loop, the satisfying part.  Keep working on it :)

Nice concept!

Good looking game ! but maybe I should have download a build instead of web one as it was lagging. 

The idea is great ! but after a few try you realize that you need to grind a lot to just be able to go to level 2 with enough gold to make a tower, probably you did not have enough time for balancing the pace and difficulty. Love the idea that even shooting costs money, like those memes with the money cost of missiles, turrets and so on we see online haha. Maybe you can try to add more variety in terms of tower, capital cost, shooting cost and so on so we have more choices to make.

I did not do it, but I could not validate my submission without saying something in that text box 😅

Thank you very much :)

Thanks for playing it. Did you try from mobile or laptop ? It might be a bit too sensitive 😅

I bookmarked it for inspiration ;) I don t know why after kicking the butt of the wizard out of the map it did not stop but I coul dhave play longer !

Fun Concept!

Cool idea but on my side it was laggy and hard to control so I stopped quite quickly. But good implementation and nice design :)

Not easy from a laptop without a mouse I guess haah but well done and beautiful graphics

Interesting idea and perfect for puzzle problem solving on the phone. maybe a tutorial directly inside the levels would be better. keep working on it :)

Simple but challenging, well done :)

Interesting, but I fel frustrated that I could not really organize the production how I wanted. could have been a great factory food sim, but I felt limited by the need to draw to the border to connect ? I am sure you can improve it and make it a good game, cool concept :)

Hum , hard to say ! i am not sure in unedrstood, why would a snow pile allow me to click on snowball somewhere else ? it a abit strange. i got few bois but not sure what they were doing. I guess you ran out of time, with a bit more explanation would probably be more fun :)

simple but fun :) could probably be turned into a little mobile game :)

Thanks ! Yes I tried to give them different behaviors 😅 red one is the worst haha. 

Yep and with Bezi X Unity it's super easy :) I also started making an apk ( or aab or something ) to push it to the play store once refined ^^

Thank you very much :)

Thanks for the feedback ! Yep I need to add some instructions 😅 sorry for that.

so the idea is good, and it fits the theme, but it s quite short, i can finish it in 2 minutes it seems, only 2 level. 
It could be a good little game, keep working on it :)

a Solid entry 1 the gameloop is there. I played a few rounds which means that it s good enough to play several times, well done :)

Love the art direction and the simplicity. Not sure if I totally understood what I was doing to complete levels but overall good concept :)

Thanks for the feedback !

Thank you very much for the kind words :) 


Will try your game as soon as I can :)

Well done !

Thanks ! ah I think I know what happened, i made something like : if you win 10 times you can pick all 3 rewards, if you win 9 times you can pick 2 and if you win 8 you can pick 1. So it feels like it s not working because you need to select the number of rewards based on your number of victories. but as I did not explain it anywhere i think, it s confusing 😅 

yes it's not that easy but I'll keep iterating on it :) thanks again for the feedback

Thanks for the feedback again :) 

Oh, you were supposed to get new units as a reward for the next run ( archer / assassin etc ) I'll try to see what happened. I was wondering if I should also lock archer items or let them to " tease " what you can win, but maybe I should lock it. 


Ah I see, yes maybe we should be able to make more money with flipping rather then selling necros 😅 . That makes more sense. I need to rework all of these things. 


Not that easy to make a game feel good 😅. 


Thanks for the feedback :)

Ah yes I see what you mean. Yep especially if the enemy can have them and not you 😅 will probably rework that part of the progression :)