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A jam submission

ZeppelinView game page

Make all the deliveries and don't lose your focus!
Submitted by Estúdio Calembur, Mega4869, HBKaze (@HBKaze), Gab, rafasounddesigner (@millemonte) — 5 hours, 36 minutes before the deadline
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Zeppelin's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#674.3874.387
Audio#1053.7743.774
Overall#2013.6343.634
Theme#3483.5163.516
Innovation#4053.3873.387
Enjoyment#4623.4843.484
Gameplay#4863.2583.258

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You need to make everything right, so nothing goes wrong. Make the deliveries while fixing the airship, so it doenst fall!

What code and assets did you not make from scratch during the jam (if any)?
Kenney Buttons (X keyboard asset)

How many people worked on the game?
4

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted

The artstyle of this game is fantastic! Very impressed with how polished this is given the time limit of the jam. Great work! I crashed

Submitted

Kinda tricky, but I had a good time. You gotta do it a couple times before you get the hang of everything, but having now beaten it, I think it is pretty well paced. Having a small notification or pop up of some sort when a part of the blimp was in critical condition would have been nice. I'm also bummed that the game doesn't seem to have a proper ending upon its completion. All in all, y'all did a good job! Nice work!

Submitted(+1)

I thought It was awesome! I had a fun time running around between the different things I needed to do. There were a few bugs, but I thought it was great overall!

Submitted(+1)

I admit I need to read a few comments to understand how to deliver packages. However it was funny even before that, understanding everything bit by bit. I love the art and I feel you put so much effort into every detail. That’s quite impressive to do in so few days. Well done!

Submitted(+1)

Good idea with good gameplay however it was a bit confusing in the end to figure out what you should do in order to run the zeppelin and a alarm field to represent where the problem was to be beneficial for easy onboarding. But overall I like the steampunk vibe.

Submitted

I like the idea, it was a bit hard to understand how to play though and it'd be nice if I could use WASD along with the arrow keys

Submitted

Great concept ! not sure what I did wrong, I could not open the place to release the boxes, maybe I mistook something, but I think it s a cool idea :) 

Developer(+2)

Thank you! 

To send the package, you need to be in the right spot. To get there you have to navigate the airship and follow the compass. I'll paste here the instructions i send to another comment:


So you have the control table next to the big window. On the side, you have a compass/ radar. You need to move the airship with the green saquare on north of the compass. As you get close to the delivery point, the square will be placed on the center of the radar and when you're in the right spot, the square turns red and you can push the button at the center of the airship and deliver the box!

How to move the airship: you click X next to the control table, hit the up arrow to make it move forward, hit again to make it faster. You have 3 velocities for moving forward. Hit the down arrow to decrease, or make it stop or go backwards.

Submitted

Ah, I think I was at the spot ( I flew, the brown green dot in the radar was in the middle I think. I'll try again :)

Submitted(+1)

This is a really neat idea! I think it lacks a bit of feedback about the state  of the ship, but everything else is pretty cool :D

Developer(+1)

Thank you!! Yeah, next update we'll bring more feedbacks! 

(your game is amazing!!! I really love it)

Submitted(+1)

thank you!, you'll make me blush! (◍•ᴗ•◍)♡

Submitted(+1)

Really good game!

Although on my first try I managed to get out of the ship! XD

screenshot

Developer(+1)

XD hahah congrats! Instead of working on the deliveries you broke free from capitalism and learn how to fly!

I sent to the programmers, thank you for the feedback! And i'm glad you like it!

Submitted

Really cool game! Love the idea and looks, at some point I lost the ability to steer for some reason.

Developer

Thank you! Yeah, the airship gets wierd if you don't fix the propeller.

Submitted (1 edit) (+1)

Looks and feels great. 

Sometimes I don't understand why I crashed.

Developer

Yeah, we missed HUD feature. It should have something indicating the amount of gas left in the balloon. Thank you for playing! ^^

Submitted(+1)

It's a really interesting game, and I loved how snappy the driving felt.
I think a better highlight on important elements of the UI would be good too, but, overall, great work!

Developer

Thank you! Yeah, next update we'll work harder on the UI!

Submitted(+1)

Nice one! The visuals are really nice! Maybe the patchs on top of the balloon are a bit too eye-catching, I thought they were interactable elements.

I didn't understand how to send the packages at first, but after reading your answer to another comment, I understood and it all became a lot more fun.

Great job, I couldn't win in time though!

Developer

Oh, i see! Thank you for the feedback! I'll take a look on that!

Thank you for playing!! ^^

Submitted

It's actually a very interesting game with a great concept! However, I didn’t quite understand what I was supposed to navigate, and I was only able to repair the propellers and tape the balloon back together.

Amazing and fun game!!! I've really enjoyed playing it from controlling the zeppelin by steering and increasing it's speed to deliver packages, it was such a chill and fun game.


here are my feedbacks

  • I get the goal is to deliver packages and the challenges is to maintain the zeppelin by repairing and use the light source if it gets dark. I think it would be better if there's audio or visuals indicating what need to be repaired cause most of the time i got distracting in seeing if my Zeppelin has reached.
  • understanding the items, i think i didn't know how to use the items until I explored enough such as the wrench, the light source is straight forward so all good but they're other thing that I'm not sure what it does so maybe could add some indication or guidance what do the tools do and how would they affect the gameplay

Overall Very good and polished game 10/10 :)

do check out our game too https://itch.io/jam/brackeys-13/rate/3349978

Submitted

Beautiful! But I think I am just a way too bad gamer. Sadly the ship crashed, but the game felt polished and made me curious. I hope this game will reach the top! :)

Submitted(+1)

Wow, you guys nailed it! I loved the visuals and the audio, everything is very cute and has cool vibes! Even so, I need to say I didn't understand the game until reading the comment section here...
But after that I had a lot of fun playing! The game is lovely, congratulations to the team :)

Saindo do tópico, muito massa ter encontrado um time brasileiro completo participando aqui! Vocês são feras demais rapaziada <3

Developer

Nooossa! Joguei seu jogo e nem percebi que você era BR!! Parabéns pelo seu também! E muito obrigada pelo comentário caloroso!! ^^ Thanks!! haha

Submitted (1 edit) (+1)

Very pretty game, especially nice job with pixel art! 

Developer

Thank you!

Submitted(+1)

I could sense a grand, adventurous world unfolding – even though the game takes place entirely within a cockpit. You managed to create an incredible sense of scale and immersion in the player’s imagination. Well done!

Developer

Wow!! That is so cool to hear! Thank you for playing and i'm glad you liked! XD

Submitted(+1)

Very cute game! Love the visuals SO much. Unfortunately I also couldn't figure out how to deliver packages. I just went around and fixed some stuff, but that in and of itself was fun. Maybe you can explain the gameplay in the comments for future players? 

Developer(+1)

Thank you! The art was inspired by old games like Zelda Oracles/ Seasons. Yeah, thank you for the idea! I don't know if we can update the itchio page, but i could put a picture or text explaining better.

But following what you said, here's how it works:

So you have the control table next to the big window. On the side, you have a compass/ radar. You need to move the airship with the green saquare on north of the compass. As you get close to the delivery point, the square will be placed on the center of the radar and when you're in the right spot, the square turns red and you can push the button at the center of the airship and deliver the box!

How to move the airship: you click X next to the control table, hit the up arrow to make it move forward, hit again to make it faster. You have 3 velocities for moving forward. Hit the down arrow to decrease, or make it stop or go backwards.

Viewing comments 30 to 11 of 30 · Next page · Last page