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A jam submission

First Time CookView game page

It's your first time in the restaurant business, surely nothing can go wrong
Submitted by aznos — 10 hours, 26 minutes before the deadline
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First Time Cook's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#8932.8822.882
Audio#9512.7352.735
Gameplay#11962.4412.441
Visuals#12022.6472.647
Overall#12042.5292.529
Innovation#13362.2652.265
Enjoyment#14542.2062.206

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
It's your first time in the restaurant business

What code and assets did you not make from scratch during the jam (if any)?
The cook and music

How many people worked on the game?
1

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted

I found it a bit difficult to click on the plates that hold food, and to know the state that everything was in, but nice idea and a good start!

Submitted

I love the visuals of this game, very easy to understand but i found it a bit hard to see when something will be done, maybe the little clocks could get some improvement. Overall fun though!

Submitted

I tried to burn the newspapers but it seemed that it didn't work. The concept is fun and fits the theme :)

Developer

Those were meant to be menus but needless to say I'm pretty bad at art, thanks though!

Submitted

Pretty fun game, but threw you in the deep end a little too fast. A tutorial and/or slower ramp up because the whole kitchen was on fire with customers leaving before I actually figured out what I was doing

Submitted

I like the music and the sprites, but it was kind of hard to know what to do, but as soon as you do it's really fun

Submitted

I am quite a fan of "anxiety inducing games", and i see that you got a pretty interesting and challenging game for the said genre,
but i also have a some feedback to give and some opinions i would like to share:

  1. This game needs to give little bit more feedback to the player (inform the player when a new customer comes, and when one leaves, does costumer not like the food? is the player succeeding? and so on...)
  2.  The food expiration mechanic feels like an overkill, the game is challenging enough.
  3.  I don't know if this is ither intended or a bug but the game will be better off without it: while trying to pick up a plate with food, the player can sometimes pick up just the food.

You tried your best and I hope you had fun making the game.

Developer

thank you :p

Submitted

Fast Paced Restaurant game with a simple goal "Feed the costumers"

Submitted

Did not really get it on how eveything was ment to be played and i only found out ish on how i can make food but didnt get confirmation on if i succeeded or not.. :/

Submitted

Fun little diner dash game! Definitely agree with those asking for a tutorial, and would also love some feedback telling me when customers were leaving, so I could diffentiate the ones I fed successfully with ones who got fed up and left. But all in all a fun game!

Developer

There is at least "some" feedback but not as much as I would've liked, theres a timer above the customers indicating how angry they are and when it's full they'll leave, and the icon will change based on if the foods under/overcooked and things like that, still I would've liked more but ran out of time

Submitted

Good idea but a small welcoming tutorial would be beneficial.

Submitted

Nice concept ! Agree with comment below an how to play or little tutorial would be  great :) ! Good job ! 

Developer

For now I at least included a little how to play in the description

Submitted

Fun vibes!

I think on top of a "how to play", this game could use a ramping-up style without people leaving without getting what they wanted, or another kind of tutorial, I just kept giving people eggs but for whatever reason they didn't like my cooking and left 😅

Submitted

Nice music but I found it difficult to understand what was interactable and how to play.

Developer(+1)

I updated the description to include a "how to play"

Submitted

I liked the proportions and visual. But some items are not easy to find. Making it hard to get into action

Developer

What items?

Submitted

I found this quite fiddly, but once I got the hang of it, I enjoyed pre-empting people's orders and watching the kitchen go up in flames! Great work!

Developer

thank you!

Submitted

Cool idea, tho I was a bit lost at the start, I think a mini tutorial where you explain how the game works would be really helpful. Good job anyways!

Developer

That was on my todo list but ran out of time :p

Submitted (1 edit)

Nice concept, similar to overcooked.

There are some problems though (my opinion - you can ignore it lmao):

  • You can sometimes grab food off the plate instead of picking up the plate with food.
  • Some UI elements such as customers' orders look like items. You could make these ui icons bob up and down that so they look important.
  • Operating sink is unintuitive. You could make the sink valve stand out more. This also applies to trash can and stove valve. You could, for example make sink glow when you hold dirty plate to suggest the player what to do.
  • The "game over" state is hard to tell... (You could, for example make a satisfaction meter (basically a health bar) that so the player knows if he is about to lose)

Also i could nitpick that there are clashing artstyles with player character and customers (mixels), but hey - i've seen worse AAA games XD

Developer

Thanks, grabbing food off the plate is so that you can either throw it away or replace it with something else, and I kind of had to throw together the customer sprite as you can tell lol

Submitted

You could change the food/plate behaviour that so if you click a plate with food on a trash can it will void it from the plate i guess.
But still - the game is playable and has a gameplay loop so it's not that bad :P

Submitted (1 edit)

Pretty nice idea! Only thing is that it's kind of hard to figure out what you have to do at the beginning (something everyone struggles with making clear when developing for a jam so not a big deal) and I think that you should have cured a little bit more the customer mechanic. Keep up the work! By the way, I'd appreciate a lot if you played my game as well

Developer(+1)

Thanks

Submitted

cool work

Developer

thanks

Submitted

I like the idea, just need more polish. I served the same eggs for all the clients that wanted eggs hahaha

Developer

I fixed this issue :p

Viewing comments 22 to 3 of 22 · Next page · Last page