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First Time Cook's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #893 | 2.882 | 2.882 |
Audio | #951 | 2.735 | 2.735 |
Gameplay | #1196 | 2.441 | 2.441 |
Visuals | #1202 | 2.647 | 2.647 |
Overall | #1204 | 2.529 | 2.529 |
Innovation | #1336 | 2.265 | 2.265 |
Enjoyment | #1454 | 2.206 | 2.206 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It's your first time in the restaurant business
What code and assets did you not make from scratch during the jam (if any)?
The cook and music
How many people worked on the game?1
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Comments
I found it a bit difficult to click on the plates that hold food, and to know the state that everything was in, but nice idea and a good start!
I love the visuals of this game, very easy to understand but i found it a bit hard to see when something will be done, maybe the little clocks could get some improvement. Overall fun though!
I tried to burn the newspapers but it seemed that it didn't work. The concept is fun and fits the theme :)
Those were meant to be menus but needless to say I'm pretty bad at art, thanks though!
Pretty fun game, but threw you in the deep end a little too fast. A tutorial and/or slower ramp up because the whole kitchen was on fire with customers leaving before I actually figured out what I was doing
I like the music and the sprites, but it was kind of hard to know what to do, but as soon as you do it's really fun
I am quite a fan of "anxiety inducing games", and i see that you got a pretty interesting and challenging game for the said genre,
but i also have a some feedback to give and some opinions i would like to share:
You tried your best and I hope you had fun making the game.
thank you :p
Fast Paced Restaurant game with a simple goal "Feed the costumers"
Did not really get it on how eveything was ment to be played and i only found out ish on how i can make food but didnt get confirmation on if i succeeded or not.. :/
Fun little diner dash game! Definitely agree with those asking for a tutorial, and would also love some feedback telling me when customers were leaving, so I could diffentiate the ones I fed successfully with ones who got fed up and left. But all in all a fun game!
There is at least "some" feedback but not as much as I would've liked, theres a timer above the customers indicating how angry they are and when it's full they'll leave, and the icon will change based on if the foods under/overcooked and things like that, still I would've liked more but ran out of time
Good idea but a small welcoming tutorial would be beneficial.
Nice concept ! Agree with comment below an how to play or little tutorial would be great :) ! Good job !
For now I at least included a little how to play in the description
Fun vibes!
I think on top of a "how to play", this game could use a ramping-up style without people leaving without getting what they wanted, or another kind of tutorial, I just kept giving people eggs but for whatever reason they didn't like my cooking and left 😅
Nice music but I found it difficult to understand what was interactable and how to play.
I updated the description to include a "how to play"
I liked the proportions and visual. But some items are not easy to find. Making it hard to get into action
What items?
I found this quite fiddly, but once I got the hang of it, I enjoyed pre-empting people's orders and watching the kitchen go up in flames! Great work!
thank you!
Cool idea, tho I was a bit lost at the start, I think a mini tutorial where you explain how the game works would be really helpful. Good job anyways!
That was on my todo list but ran out of time :p
Nice concept, similar to overcooked.
There are some problems though (my opinion - you can ignore it lmao):
Also i could nitpick that there are clashing artstyles with player character and customers (mixels), but hey - i've seen worse AAA games XD
Thanks, grabbing food off the plate is so that you can either throw it away or replace it with something else, and I kind of had to throw together the customer sprite as you can tell lol
You could change the food/plate behaviour that so if you click a plate with food on a trash can it will void it from the plate i guess.
But still - the game is playable and has a gameplay loop so it's not that bad :P
Pretty nice idea! Only thing is that it's kind of hard to figure out what you have to do at the beginning (something everyone struggles with making clear when developing for a jam so not a big deal) and I think that you should have cured a little bit more the customer mechanic. Keep up the work! By the way, I'd appreciate a lot if you played my game as well
Thanks
cool work
thanks
I like the idea, just need more polish. I served the same eggs for all the clients that wanted eggs hahaha
I fixed this issue :p