I am quite a fan of "anxiety inducing games", and i see that you got a pretty interesting and challenging game for the said genre,
but i also have a some feedback to give and some opinions i would like to share:
- This game needs to give little bit more feedback to the player (inform the player when a new customer comes, and when one leaves, does costumer not like the food? is the player succeeding? and so on...)
- The food expiration mechanic feels like an overkill, the game is challenging enough.
- I don't know if this is ither intended or a bug but the game will be better off without it: while trying to pick up a plate with food, the player can sometimes pick up just the food.
You tried your best and I hope you had fun making the game.