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bananaware

190
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15
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18
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A member registered Jun 21, 2019 · View creator page →

Creator of

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Loved it! A bit devastating sometimes to lose early game encounters, but it was really interesting to discover the map in each new game, great variety!

Would be quite fun and potentially hilarious to play with friends ^_^

Ah sorry it got postponed! We decided to study art for a while ^_^ but it will get some updates here on itch throughout the year!

Thank you for your interest in the game <3 Happy holidays :)

Woah that's super-duper-omega-impressive for a second game then!! Grats!

That was really cute and fun ^_^ felt a tad slippery and frustrating at times but lots of fun little ideas with controlling the platforms

Wow you're gonna have quite the collection of games ^_^ not the worst addiction to have haha, good luck and don't burn yourself out! <3

Which one?? You kinda make me wanna join one again now XD

Much deserved break indeed ^_^ enjoy

That was really cute ^_^

Yahoo! Looking forward to the new content for Namto ^_^ grats for the game jam marathon, I burned out after one and a half haha

Ahh I remember wanting to implement a click/second cap but I didn't have the time to put it in yet, thanks for reminding me!

After I read your comment I went to watch and read a lot about click per second world records and clicking techniques, and then started practicing myself LOL. I'm not sure what I should set the limit to, hesitating between 15-25 cps.

You also make me wanna install an autoclicker haha, I've never done it, your economy must indeed have been so crazy ^_^

Thanks for playing! And stay tuned, more updates to come soon :)

Yes we will!!! ^_^

Anything in particuliar you'd enjoy to have in a full version?

Haha, the boss got you? :P

Ah, enemies do give currency based on their original max HP, maybe I'd need to make it more obvious. Big enemies like ... big bug bosses for instance ;) give a looot of currency haha

Haha, that's really food to hear ^_^

Stay tuned if you want more, we'll continue developping the game after the jam! :)

Thanks for playing! Glad you liked it! ^_^

Did you install any towers? :O That's pretty much the only time where you have to .. alternate clicks a bit I guess haha, otherwise yeah just holding. ^_^

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LOL THAT WAS SIIIICK hahahahaha I had a blast XD

I don't know how intentional it was to be able to stab people through walls but N O  P I T Y

Will yall continue this project after the jam? :O

Suuper clean! Love the filters/CRT feel. I can feel the Balatro influence somehow haha XD

I agree with Kelvin's suggestions v v v

Grats on the cool & polished game!

Yeah I wasn't sure how to set up a pixel font in the engine haha, so every pixel font is actually an exported image for now x _x" 

Definitely will be something I'll look into post jam :) Thanks so much for playing and for the feedback! <3

Thanks so much!! ^_^

That's very good to hear -- Stay tuned then! It will definitely get updated post jam :)

Yeah we had a busy week hehe ^_^ the game had literally no content (levels) a few hours before the deadline haha, it was a stressful night

Ah yeah maybe some arrows warning you from incoming waves (showing where they'll spawn), good idea!

And yeah range indicators for the towers, definitely ^_^ coming soon!

Thanks so much for playing and for the feedback <3

Yeah a range indicator was definitely on the to-do list but couldn't fit it in the schedule, thanks for reminding me! ^_^

Projectiles were also to be included for ranged units, coming soonTM!!!

Aw that's so good to hear ^_^ thank you for playing <3 <3

Really glad you liked it!! ^_^ Thanks for playing <3

Did you use some melee cats or mostly archers? :O

Ohh! I feel really silly!! 

o_O I guess I tried inputting WASD at the beginning while you still can't move yet and assumed you couldn't, my bad!

Cute game ^_^ sorry for the silly comment

How do I beat this level someone please help T_T

Yeah I was 2nd place at first and I was like YEAHHH .. ohh rightt .. aww :(

The game looks reaaaaally nice with the filter and all! Feels clean to play as well! Well done!

Cute game ^_^ people type pretty fast huh .. impressive you got to implement leaderboards for such a short jam

You got some really cool art in there! ^_^ The thumbnail is very impactful too, well done!

WAA THIS IS SO HARD!

I agree with everything SItronX said bellow, I would also add WASD controls!

Lol that was hilarious ^_^ what a heartfelt meeting with the princess under a beautiful UI overlay lol

Really enjoyed the vibe and humour of the game ^_^ grats! Thanks for making it <3

Hehehe :D Thank you so much for playing! <3

Thank you! ^_^

Wah that's awesome! What strategies did you think worked best? :O

Happy you liked it! ^_^ Thanks for playing

Haha, whew, glad the thumbnail still got you somehow!! XD

We weren't sure about the title tbh but when I got the idea for the logo with the A that's a cursor we kinda just went for it!

Thanks for playing! Glad you enjoyed :)

It's very kind to leave such a detailed review, thanks Tey! ^_^

I appreciate the nitpicks a lot, that's the most helpful feedback hehe :)

• Agree 100%. I also might have some rethinking to do to incite players to pick higher difficulties too, I feel like most players end up finding the game too easy.

• Making the audio cute sounds really good, I'll keep that in mind. So you'd change the soundtrack, or you think adding cute SFX on top of the soundtrack would be enough cuteness? I could also potentially make easier difficulties have a cuter/lighter soundtrack.

• o_o" yeah its not haha

• True! Like maybe death animations and also walking animations when it fits I guess?

Thanks so much for playing & giving feedback, I'm happy you had some fun ^_^
 

ps: When do you plan to make an other game, will you join other jams soon?

I couldn't tell what the gameplay would be just from the screenshots so I was curious haha, and then yeah just the drive for improvement kept me going. ^_^

Followed! Eager to see what you'll be making onwards :)

You're still allowed to change it though! They lock the submissions for game files after a few days but encourage updating the game page/promo throughout ^_^

I think you really found something nice with the aesthetic for this game, it would be a shame not to reuse it in later projects if you don't continue this one ^_^

I'm pretty proud about that ^_^ I didn't expect to end up playing that game so much haha, was hooked for a bit there :)

Really really cool game haha. The bounces against walls are really satisfying to do ^_^ clever concept