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A jam submission

It works on my machineView game page

A adventurer tries to save a princess, amid bad commits and shoddy testing
Submitted by sennasmith — 3 minutes, 58 seconds before the deadline
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It works on my machine's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#3943.4623.462
Innovation#5503.2313.231
Enjoyment#8643.0003.000
Overall#11212.6412.641
Gameplay#12302.3852.385
Visuals#12852.5382.538
Audio#19771.2311.231

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Its about how people push changes under the guise that nothing could go wrong. A cautionary tale in testing

What code and assets did you not make from scratch during the jam (if any)?
Fireball assets, large blue slime. Will add credit later/replace

How many people worked on the game?
2

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Comments

Submitted

Lol that was hilarious ^_^ what a heartfelt meeting with the princess under a beautiful UI overlay lol

Really enjoyed the vibe and humour of the game ^_^ grats! Thanks for making it <3

Submitted

Nice idea and funny at some times. Even tho, I think some bugs weren't intentional. When the last boss appeared, the text box immediately said I defeated him. Also, the Sword Swinging doesn't feel too good. 


Over all pretty nice experience :)

Submitted

Very odd game, but I find the idea charming, love how it got weirder and weirder. I was struggling with the dialog but after a while I figured out you just needed to hold down space, not tap it XD.

Great job, keep up gamedev!

Submitted

Infinite fireball spam easily my favorite part lol.  Hope you have a better time on the next one!

Submitted

I Like Knight!! Knight is cool!!

Submitted

Haha awesome game,  loved the tongue in cheek dialogue. Should try something similar next time as an excuse for all the bugs that we end up creating :). Nice entry!

Submitted

Top tier dialogue lol The lack of congrats or any ack for defeating that big slime is the cherry on top for these jokes.