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State of Order's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #134 | 3.800 | 3.800 |
| Enjoyment | #237 | 3.743 | 3.743 |
| Overall | #243 | 3.586 | 3.586 |
| Gameplay | #285 | 3.486 | 3.486 |
| Audio | #312 | 3.457 | 3.457 |
| Theme | #328 | 3.543 | 3.543 |
| Visuals | #599 | 3.486 | 3.486 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing goes wrong in this state..
What code and assets did you not make from scratch during the jam (if any)?
Everything is made from scratch 😲
How many people worked on the game?3
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Comments
One of the better police state simulators I've played. I like the concept of more and more laws, and also throwing everyone to jail. It's a nice concept for a game, and I am having fun. Why being dead is an offence is beyond me but that's funny as hell. The ending is a bit unexpected (not going to spoil it in case someone hasn't played the game reading comments first), but it makes so much sense. And the funniest part of all is that you can still complete tasks on the final day. Also, I am getting rick-rolled. With sound. What.
For some comments, I'd say the map is a bit large, and it always frustrates me when things happen off-screen. I think you could probably slowly increase the playable area when you progress into the game, so that there is time for the player to get familiarised with what the game was meant to be played. I'll also say the hit box of the police car is a bit too small, and it's a bit difficult to drag a person onto it.
Aayway with all that's said, this is a surprisingly good game. Well done!
The gameplay is quite addictive, ha-ha. The first day must have been really hot, as the fountain attracted people a lot. Loved your art. All the small details and animations are fascinating. In overall, the game feels well polished. Maybe it would be better to have just a few active ‘crimes’ of a day and change them each time? During my playthrough, four or five of them persisted for several days.
Really good! Felt a bit weird when I was arresting pretty much everyone. But safety first.
I should also say, this is a nice implementation of the "Papers Please" discriminator mechanic of simulated quality control. I like how you have to actively witness some acts in progress instead of just relying on shirt colours or whatever.
Very fun game and unique idea
I love this! It’s so fun. I think it’s really well executed and a nice take on the theme! Good job! Also why did I get rickrolled??? XD
I like the art style! Remind of me undertale!
It needs a second to understand, but then really nice! Great message in your game.
This is a really fun game, and the power of authority in your grasp hahaha. I liked the easter egg also here.
I like the idea, good game
Like the idea and well done. A little warning after where the shot is fired would be a nice touch because now it's kind of hard to see where that's happening.
A really fun game. Loved spotting people breaking the rules and tossing them to the police. The humor is funny and the gameplay is polished.
Enjoyable game, maybe the resolution is a bit small by default.
good game
like transitions and vibe
This is fun asf, i like the bans, the one that says do not be of the female kind is crazy lol
Fun game! Hated the rickrolls lol
Great Job!
Superb idea, well made
Fun game, loved the idea
Awesome game! I was wondering, when "don't protest rule" will appear and why it was not there from day 1 :D My favorite rule - "do not be dead".
Very unique concep- HEY THE RICK ROLL!!! HAHA that was great- AYO that got dark really quick. The narrative for the game was very well delivered through the player actions including the sudden and dark change in tone which took me by surprise. The tumbleweeds at the end were a great touch as well. One minor thing is maybe increase the area of the civilians, it was a bit hard to grab them. Overall fantastic work!