I liked the game very much, i would just put a tutorial, but overall good game!
Play game
World Crisis Simulator's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #70 | 3.976 | 3.976 |
| Overall | #401 | 3.409 | 3.409 |
| Visuals | #412 | 3.738 | 3.738 |
| Audio | #421 | 3.333 | 3.333 |
| Innovation | #510 | 3.262 | 3.262 |
| Gameplay | #689 | 3.048 | 3.048 |
| Enjoyment | #793 | 3.095 | 3.095 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
because, well… things definitely can go wrong.
What code and assets did you not make from scratch during the jam (if any)?
https://littlesmith.itch.io/post-apocalyptic-background
https://kenney.nl/assets/impact-sounds
https://whitebataudio.itch.io/retro-horrorsci-fi-music-pack
https://n91music.itch.io/free-horror-ambience
https://github.com/flekschas/simple-world-map
Parts of the shader code was taken from a tutorial.
Some card texts were written for another project and reused. Some sentences are ripped of from various Wikipedia or other public articles. Nothing I could credit here in particular.
How many people worked on the game?1



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