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Wofke

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A member registered Feb 20, 2022 · View creator page →

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I like this kind of games, its always nice to see some of them in a game jam. This one is quite fun to play through.

I liked the audio, but it gets a bit repetitive over time. Also for a jam game, I wished you could click a bit faster through the upgrades to experience more of the game without people clicking away.

One small thing I also felt was missing was an automated way to feed the hamsters. For start, its good that you have to drag food over them manually, but it might make sense to automate it in some way.

Overall, well done. I liked the graphics and the theme was applied in a good way. Good job :)

Amazing game, played this for more than half an hour without getting bored, very well done!

I really like the introduction of the new alien enemies together with their human counter measure. The visuals are nice, the sounds are nice, pretty cool.

A few points of feedback

  • Dragging the slowing machine is only possible by dragging its center. It would be more intuitive to ensure that players can drag regardless where they click on the machine structure.
  • Positioning the weapons was not super easy at first, but you could work around that by dragging and moving your mouse exactly at the enemy you want to shoot.
  • The audio of the shield penetration weapon is not the best, its a bit load/repetitive.

But I consider this minor feedback points. One of the better ones I played in this jam (and I played a lot of games already 😅)

Well done

This is simple, but fun to play. It reminds me a lot about the Three body problem trilogy I recently read.

It is mesmerizing to watch the planets follow their orbit after you have launched them. This game also is a proof that you do not need fancy graphics to have a fun, nice looking game: just some spheres, some sounds and some fun concept can be enough.

Very well done this one.

Oh no, what have I done, the universe is destroyed :D

This one was quite fun to play. I kinda like orbit mechanics. The visuals are very nice, only some text is hard to read in my opinion.

As a suggestion: it would be nice if once you shoot the ball, the camera would follow it such that you can follow better what you have done.

One thing I also liked is that you keep the configuration of your previous shot, so you can make small manual tweaks to adjust the course in your next shot. This all makes it feel very fair and fun to play.

Pretty solid entry in the jam, nicely done!

I liked playing this one for a couple of times, even though it is short, it is quite fun.

Spotted a bug where the score would become scrollable as soon as you get more than 1k points.

My high score is at 4025 :)

Thanks for playing! We officially state that any resemblance to real-world politicians is purely coincidental. Our tornado doesn’t care about politics: its only goal is to be as famous as possible!

A bit hard to remember who needs to face who. The concept is unique nice idea.

A bit unfortunate that not all combinations are working :(

The graphics are nice.

Overall well done!

This one is super cool, hard at first but you get the hang of it after a while. The art is amazing, the sound is amazing and the gameplay is great.

Fantastic entry, this is one of my favorites this jam up until now, well done

A unique experience! The controls feel nice and intuitive to me and the theme fits well.

There is one bug though, at some point I hit a wall and the camera moved very close to my character and it wasn’t being reset, making it hard to continue.

Well done

The visuals are really nice. Also the fits the theme very well

The gameplay is not clear at first, but you get the hang of it. When you know what to do, it is not that difficult to stay afloat almost forever.

Also, the ambient noise you picked really fits the vibe of the game. (my highscore was 3321 :))

Well done

Nice puzzle platformer. The wind mechanics were not fully clear from the start though, but I managed to figure it out. Some of the levels are really tricky :D

One suggestion would be to get the fullscreen to work, or at least make the size of the game a bit bigger. (there is some settings in the itch io edit game page that can probably do this)

Overall a good job

The graphics look pretty cool, I liked the different enemy varieties. The gameplay is very challenging, I did not manage to survive :(

The 100% health power up did not heal me though (is that what it is supposed to do?)

The level of polish is quite good, especially for a jam game. Well done.

Very serious business here. Typing out company buzz words all the time is super realistic.

The game is pretty hard, but maybe I just suck at playing flappy bird during office time? :D

I did not fully feel the need for looking around for colleagues (thus not much spinning from my end :D), because they would be alerted with a question mark first before the game would end.

It’s pretty well polished and the color contrast of game vs the rest of the bleak world is pretty well thought of.

Well done :)

Very creative take on the theme. Game is polished with nice sound effects. I liked the ambient sound in the background.

Some feedback though: the police officers really had a very keen eye, sometimes when just the pinky toe was on the grass, they already arrested me. (read as: the grass detection felt a bit unfair from time to time)

Very solid entry, well done.

(PS finished in 240 steps :D)

I really like the tornado games in this jam. It’s a unique take on the theme (but I might be biased in saying that xD)

Although the gameplay is very simple for this game, it still enjoyable to see the tornado grow in size and suck up more and more. I wish there was more in the layers above the planes :D

The pacing at which you could buy the upgrades was very good for this jam: it did not take too long or too short before you could buy an upgrade. Getting the balance right always is tricky, but you did well :D

Good job

The level of polish of this one is fantastic:

  • The graphics are great
  • The sound effects are amazing, and fit the gameplay very well
  • The game feel is good

Also, without to much explanation, you can just jump into the game and play, that’s always nice, and hard to achieve :D

Very well done :)

I like the atmosphere of this game, it really feels like you are inside a thunderstorm with a tornado approaching you.

The camera movement was a bit fast sometimes, making me lose track of where I was running to. I like the scoring system at the end where you get points for what you have photographed.

Good job on this one

Eradication of all jesters is not a sentence I would have expected in this jam, that do be very serious!

The boost mechanic was not always working for me, probably because my cursor went out of the playable window? I’d suggest having this one open full screen (or larger at least) since the game window is rather small. (there should be a setting on the edit game page of itch to allow for this)

Good job creating this game!

(1 edit)

Liked this one, I enjoyed the hand-drawn art style: it all felt very consistent! The movement of the tornado was very unique, I can feel that in my wrist :D

In the first level, my health and progress meters were not working though, not sure what went wrong there.

Maybe as an addition you could have some additional powerups on the maps? That would spice up the gameplay a bit more.

Good job finishing this one!

I like the graphical style of the game, the extreme high pitched sounds are a nice touch, but I would have loved to hear more audible ones too :’D

The tornado is a bit too fast to get started playing, maybe the movement speed could ramp up over time?

Good job finishing this project in one week :D

Nice game.

For me personally, the screenshake and freeze frames where a bit too heavy :D I liked to see the skeletons fly away full speed (while spinning), physics games can be fun very quickly :)

It would be nice to have a bit more variety in enemies or attack patterns, but for a one week game jam, this is perfectly fine as is.

Well done

The first level is comparatively the hardest it seems :D You might want to switch the order of the levels.

Original take on the theme. I did not find it that difficult compared to the others here it seems :D

Cute clicker game. I liked the different upgrades and loved seeing the tornado grow faster and faster.

Wish it was a bit longer though :D

Concept is nice (there are not that many tornado based games in this jam).

Gameplay felt a bit simple though. The movement felt quite floaty.

The gameplay loop is fully finished though, so you have a fully end-to-end game finished in one week, which worth to be proud of.

Well done :D

I liked playing through this one. I was wondering how big you could get :D turns out, quite big haha.

Could be nice to have some more upgrades or have a bit more variety in the maps (or make them unlockable with your hard earned cash money). But this is only a one week jam, for that this is a pretty good result, well done :D

Nice interpretation of the theme. The gameplay is a little simple but the visuals make up for a lot. There is something about mass-destruction that always feels fun, especially if you can see what you’ve all destroyed flying around you continuously.

Well done :)

Really like the PICO game entries you encounter in each jam. The sprites in this one are very fun, I love the spinning animation of the guy.

The gameplay is a little bare bones, maybe you could have let it go on for ever with an increasing pace of tornados spawning?

Overall well done

I like the concept, fits the theme pretty well. It would be nice to keep a track of some score and/or an indication on when you’ll get larger.

Very good entry for a first game! Good job

Are you the famous Canadian they were talking about in the news headlines? :O I hope you are doing okay and the insurance covers everything!

Interesting take on the theme. I liked playing through this one. Unfortunately, there is no audio in this one: I would have loved to hear the buildings crush under the devastating wrath the mayor is sending upon its poor tax-paying citizens. Moving the tornado is a bit tough: I get why that is, but it feels a bit clunky. Other than that, pretty fun, also liked the perks and upgrades.

Good job :D

Amazing idea fitting the theme very well. Its cool to see how similar ideas have such a different outcome in the end :D.

The level of polish on this one is very high. Only remark is that it is not always clear which animals/buildings you can suck up based on your size.

Cool concept with amazing execution well done :D

The game looks super nice and the audio on it is a fantastic choice. In terms of gameplay it is rather simple, but that is normal for a jam game.

There’s unfortunately not that many props on the map to destroy and I was able to buy all upgrades immediately.

The idea is amazing and fits the theme in a superb way (but maybe I’m a bit biased to say that :O)

Well done :D

The cardboard aesthetic is fantastic. I like that you used used a tornado to stick to the theme (but I might be biased on that one :D)

The mechanics of the game are not immediately clear from the start, but I get the concept and it is quite cool and unique. With some clever level design to teach the player different gameplay aspects over time, this could be quite a good game. Well done

This game is super hard :D I wonder what the high score would be…

It feels a bit too hard from the start to keep the hamster alive, maybe it could have been easier at the start at ramped up in difficulty over time?

Cute graphics and fun soundtrack, well done

Pretty cool, controlling the ball is a bit finnicky at first, but you get the hang of it. There were some really nice challenges your coworkers were giving you!

The final level was hard, but doable, although it felt like pure luck to me :D

Well done :D

Ah I quickly retried and I somehow forgot that I had to use the arrow keys, makes sense now :D

Small tutorial in game could indeed help

Amazing entry, played this for half an hour straight! The level of polish on this one is something I haven’t seen in this jam up until now.

I really like the game play loop!

Some very minor things I found:

  • On the top left there is a statistic, max distance I think, which is always 0
  • I played until the first of the bottom row of wheels, and at that point, the progression slowed down a bit
  • The hitboxes of the obstacles are a bit too large compared to their visual model.

Very very well done!

This is a cool concept. I played a couple of times but hope you can fix the problems you’ve mentioned on the description (like get a new ball if you lose).

Hope to try it again after!

Really liked this one. The theme adaptation is quite generic, but the game is well polished around it. Defintely one of the better “spin the wheel”-like games I played so far.

Really liked the random opponents. They all were funny to me :D

Very well done :D

Simple mechanic, yet entertaining. The difficulty ramps up very fast, but for a jam game of this size, that is perfect.

Good job