Its def got potential! There are still some bugs here and there thats needs polishing, but overall I like the idea! The art is also quite nice. Well Done!
Play game
Space Hustle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #984 | 2.731 | 2.731 |
| Gameplay | #988 | 2.692 | 2.692 |
| Visuals | #1000 | 2.962 | 2.962 |
| Audio | #1067 | 2.577 | 2.577 |
| Overall | #1107 | 2.667 | 2.667 |
| Theme | #1198 | 2.500 | 2.500 |
| Enjoyment | #1216 | 2.538 | 2.538 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
There's no limit to how many jobs can the player accept and how many enemies can appear.
What code and assets did you not make from scratch during the jam (if any)?
Physics base code. Dialogue plugin.
How many people worked on the game?6
Comments
Game looks pretty cool.
Encountered a couple of bugs though: if you die the markers sometimes disappear. This happened on my first play, so I did not know what to do or where to fly too :) For some reason, I was also able to sell my cargo over and over without picking up new ones.
I really liked the idea and the upgrades you could buy for your ship. Also the art style is pretty neat (and I like space). I wish you were able to also shoot the asteroids :D
Well done finishing this game in only one week.
Thanks for playing! We're aware of some bugs and have already fixed most of them, but due to the game jam's submission deadline, we couldn’t update it in time. We also originally planned for asteroids to break into pieces when shot, but unfortunately, we ran out of time to implement that as well. Glad you liked the concept and the space setting! It was actually my first time using Blender, which was a fun challenge to tackle. ^^
Looks great! Feel like there's a ton of potential, merchant run games like these are always great fun once you add another source of player interaction through keeping track of ingame trends and such
I enjoyed the huzzle, hehe :D
It was very fun and enjoyable to play, maybe a bit weird that there is an invisible wall. Really enjoyed playing this for a while.
An interesting idea is to assemble a space locomotive with cargo, and then try to deliver it to its destination. But it is better to make the healthbar on ships smaller. And across the boundary of space, through which you cannot fly, it is better to somehow mark it, perhaps with meteorites. Good job
This was a fun game! The movement was smooth and satisfying, and the core mechanic of the cargo slowing your vessel down and preventing you from shooting was really interesting, especially as hordes of enemies hunt you down. The fact that the art was made from scratch is seriously impressive! Great job
Nice game! I like the movement! ~~~
Flying and shooting also nice, missing DE JA VU music xD
I found a few bugs, here is a video with timecodes hope it helps!
timecode death bug
timecode out of bound bug
fun little space game, and the mechanics were very interesting too. I really liked the theme. Great job!
SPAAAACE!!!! Good job guys. Having to conciser your resources with a "risk vs reward" system is an interesting mechanic. The model designs are very pretty too.
I really like how the cargo affects your movement, super cool. Good job!
Cool-looking celestial bodies. I first thought my health bar was a shield, it could have been an interesting mechanic. Good job with this submission!
The movement was very funky! A really nice baseline for all sorts of funky mechanics.
It always makes me happy when controls using physics feel nice. Well done!
I'm not sure what the objective was, but playing with the physics was fun!







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