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A jam submission

Space HustleView game page

Submitted by IndianJanos, KitsuneTheCrazy, DarkMalygos, Csomdavid, Blazsa, ivszabolcs — 20 minutes, 22 seconds before the deadline
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Space Hustle's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#9842.7312.731
Gameplay#9882.6922.692
Visuals#10002.9622.962
Audio#10672.5772.577
Overall#11072.6672.667
Theme#11982.5002.500
Enjoyment#12162.5382.538

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
There's no limit to how many jobs can the player accept and how many enemies can appear.

What code and assets did you not make from scratch during the jam (if any)?
Physics base code. Dialogue plugin.

How many people worked on the game?
6

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Comments

Submitted(+2)

Its def got potential! There are still some bugs here and there thats needs polishing, but overall I like the idea! The art is also quite nice. Well Done!

Developer

Thank you for playing our game! We're thrilled that you enjoyed it! We're continuously working to make it even better!

Submitted(+2)

Game looks pretty cool.

Encountered a couple of bugs though: if you die the markers sometimes disappear. This happened on my first play, so I did not know what to do or where to fly too :) For some reason, I was also able to sell my cargo over and over without picking up new ones.

I really liked the idea and the upgrades you could buy for your ship. Also the art style is pretty neat (and I like space). I wish you were able to also shoot the asteroids :D

Well done finishing this game in only one week.

Developer

Thanks for playing! We're aware of some bugs and have already fixed most of them, but due to the game jam's submission deadline, we couldn’t update it in time. We also originally planned for asteroids to break into pieces when shot, but unfortunately, we ran out of time to implement that as well. Glad you liked the concept and the space setting! It was actually my first time using Blender, which was a fun challenge to tackle. ^^

Submitted(+2)

Everything went wrong! - Love the cargo train idea. 

Developer

Hi! I'm glad you liked it.

Submitted(+2)

Looks great! Feel like there's a ton of potential, merchant run games like these are always great fun once you add another source of player interaction through keeping track of ingame trends and such

Developer

Thanks for playing our game and for the kind words! We're really glad you see the potential in it. Adding more player interaction and evolving trends sounds like an awesome idea! We’re planning to explore that further!

Submitted(+2)

I enjoyed the huzzle, hehe :D

It was very fun and enjoyable to play, maybe a bit weird that there is an invisible wall. Really enjoyed playing this for a while. 

Developer(+1)

Thank you for playing our game! We're so glad you enjoyed it! We added an invisible barrier to make sure you don’t drift off into endless space 😆

Submitted(+2)

An interesting idea is to assemble a space locomotive with cargo, and then try to deliver it to its destination. But it is better to make the healthbar on ships smaller. And across the boundary of space, through which you cannot fly, it is better to somehow mark it, perhaps with meteorites. Good job

Developer

Hi! Thanks for the suggestion and playing the game!

Submitted(+2)

Good game, I liked the mechanics

Developer

Hi! Thanks for playing the game

Submitted(+2)

Nice game! Solid fetch quest system

Developer

Thanks for playing our game! We're so glad you liked it! Huge credit to DarkMalygos & IndianJanos for making it happen.

Submitted(+2)

This was a fun game! The movement was smooth and satisfying, and the core mechanic of the cargo slowing your vessel down and preventing you from shooting was really interesting, especially as hordes of enemies hunt you down. The fact that the art was made from scratch is seriously impressive! Great job

Developer

Thank you for playing! We're thrilled that you enjoyed it—it was a blast to create! ^^

Submitted(+2)

Nice game! I like the movement! ~~~ 

Flying and shooting also nice, missing DE JA VU music xD

I found a few bugs, here is a video with timecodes  hope it helps!

timecode death bug

timecode out of bound bug

Developer(+1)

How nice of you! ✌️ Thank you very much for your feedback! We're already aware of some bugs and have fixed most of them, but unfortunately, due to the game jam's submission time limit, we couldn’t update it in time.

Submitted(+1)

fun little space game, and the mechanics were very interesting too. I really liked the theme. Great job!

Developer(+1)

Hi! Thanks for playing the game.

Submitted(+1)

SPAAAACE!!!! Good job guys. Having to conciser your resources with a "risk vs reward" system is an interesting mechanic. The model designs are very pretty too.

Developer(+1)

Hi! Thank you for playing our game.

Submitted(+1)

I really like how the cargo affects your movement, super cool. Good job!

Developer

Hi! Thank you for playing the game.

Submitted(+1)

Cool-looking celestial bodies. I first thought my health bar was a shield, it could have been an interesting mechanic. Good job with this submission!

Developer (1 edit)

Hi! Thanks for playing the game. Blazsa (one of the developers) is well acquainted with Blender, he made most of the 3D art.



Submitted(+1)

The movement was very funky! A really nice baseline for all sorts of funky mechanics.

Developer(+1)

Hi! Thanks for playing the game. The goal is to use a similar mechanic in future games.

Submitted(+1)

It always makes me happy when controls using physics feel nice. Well done!

I'm not sure what the objective was, but playing with the physics was fun!

Developer (2 edits)

Hi! Thanks for playing the game. This was the first time we tried to use the physics system of Godot, so I'm glad you liked it.

Submitted(+1)

Captain Falcon salutes you from space!

Developer

My time has not yet passed.

Submitted(+1)

I love the sci-fi background, well done!

Developer (1 edit)

Hi! Thanks for playing the game. The background was made by one of the developers (KitsuneTheCrazy). This was the first time she used Blender.