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Danil Svechkov

227
Posts
3
Topics
26
Followers
43
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A member registered Jun 06, 2019 · View creator page →

Creator of

Recent community posts

Thank you!

The characters are adorable and their animations match their imagery very well. I liked the story, the visual style and the idea of baking. Good job!

Really liked the idea and minimalistic visual style. Great job!

Great reimagining of the game in the spirit of No I'm Not a Human. It's even weird that you didn't call it No I'm Not a Wolf :). I really liked the visual style and atmosphere, as well as the dialogue. Great job!

Very nice loading machine. I liked the idea of the gameplay and the implementation. It turns out to be a really interesting puzzle platformer.

We found a similar idea for a game. I like your visuals and animations, and the idea of different drinks fighting. It's good that you made it possible to upgrade between battles. Good job!

Spiderman decides to become a miner. I liked it. I like digging like in Terraria. Too bad you can't dig left and right. Funny game

Great idea! I liked the fact that to pass a level I have to make it less friendly for myself. Maybe there could be alternative paths that are safer but also give less reward.

I liked the game. Relaxing, with nice graphics, with a challenge. Very funny descriptions of fish. But maybe it was necessary to limit control only with the mouse?

Lol :)
I don't know it

There should be a two-player mode here, like in Mortal Kombat. Funny game, it seemed to me that it is more difficult to play as Mira than as Aya

I like the humor and the visual style! But something weird happened twice. The game tab closes when I press left ctrl and go to the ventilation

Thanks, I wanted to do more different effects, but decided that it would be better to focus more on polishing the visual style and animation

I found it funny that with only one life, you can choose a power-up that you have to pay for with that life. As a result, you instantly lose :)

Very addictive game. Great job!

Thanks! I'm glad you enjoy this game)

Thank you! I'm glad)

I think the camera could have been a little higher to make it easier to navigate. I liked the atmosphere, the smooth animations, the visual effects and the fact that at each new level you decide how to make your role more difficult.

Yeah, red dudes on a white background is a very effective visual

Amazing work! I can't believe the game was made in just a week. Amazing visual style, cool dark humor, it's a pleasure to interact with the game. I think this game can be developed into something more.

Very good implementation. Interesting idea. As I understand it, it is a combination of Balatro and chess. But it would be better if the game opened in full screen. The inscriptions are very small - difficult to read

We have similar ideas. I also initially wanted to make a game about bullets with different effects for a revolver, but in the end I decided to replace the revolver with a dice roll. I really liked the implementation of the game. It's nice to interact with objects and load the revolver. Nice visuals. Great job.

Yes, the treatment completely restores all health. I should have done only partial restoration.

Thank you very much for the detailed review. I'm glad you liked this game. Yes, the reference to John Wick is quite obvious. That's why I specifically made the game about saving a cat, not a dog :)

Great idea! I should have named the cat Biscuit. Why didn't I think of that myself? :)

The concept is a bit complicated. It took me a while to figure out that the king was highlighting the contents of the cells. It would be nice if the game had a step-by-step tutorial that showed how to play step by step. But I liked the idea. It's a fun game.

Beat the game. Tower defense is a classic - hard to resist. At least some sound effects would make the game more enjoyable. Also, it's too easy to win. At one point I built up the beginning of the level with towers and the cookies disappeared the second they appeared.

I love this art style! But I didn't immediately realize that I could look at the map. I wandered around, not knowing where I was going.

I have no idea what I did, but I enjoyed it (Did I win or lose?). Very nice visuals and the feeling of interacting with the game. Good atmosphere. But some tutorial would be nice.

Thanks! I was afraid that the game mechanics were too simple

I'm glad you like it )

Nice visual style. I liked the little details like the sparks the tip of the sword leaves on the floor. The combat needs some polish. I wasn't really sure when I was hitting an enemy. Should I click on them? For a game made in a week, it's a very good job.

Nice and relax game about trading. I like interactive room also with such detail, as different color of lamp and different music on radio

A really well made game. Looks nice, buttons are nice to press. Gameplay is quite addictive.

I liked this game. It reminded me of Pony Island. The visual style and atmosphere are nice and creepy. Got one ending and can't figure out how to get the others. What should I pay attention to?

Thank you for feedback. Yeah, i think healing dice should not restore full health, but only part of it.

I really enjoyed this game! Good visual, idea, gameplay... Great idea with newspaper in the end of level! But car moving to fast, when you turn left o right. 

Remind me Potion Craft. You even have voice acting in the game. That's cool!

Great game! Idea! Visual! Story! But... restart whole game every time you lose, it's really hard О_о

It's a fun idea! It would be great to add a vibrant visual and sound effects