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Danil Svechkov

289
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3
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27
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53
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A member registered Jun 06, 2019 · View creator page →

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(In Johnny Rico’s voice from Starship Troopers): The only good bug is a ball-playing bug!

Adorable little bugs! Charming visual style. There’s just something really cool about watching these bugs play with a ball.

Cool idea! The game definitely needs more polish to make buttons and clickable areas feel more visually responsive (more juice). Also, I think I found a bug. After day one, the delivery client list doesn't change or refresh. It stays exactly the same on day three as well.

THE BEST PLOT HOOK IN THE WHOLE JAM!At first, I just liked the art style, but when the cat started asking questions, I was hooked. Who could it be?.. Who stole his preciousssss (in Gollum's voice)!

Realy fun game! Good work :)

Rated)))
Mine: https://itch.io/jam/brackeys-16/rate/4950614

They think we just groom each other for fleas and fight over the ripest fruits. They look down on us, locked away in their angular stone boxes, proud of their machines and dead signs on white paper. But today… today I looked where they look every day, noticing nothing but their own reflection.

I looked into this cup. There, at the very bottom, among the swirling tea leaves, time slowed its pace. The dark moisture pushed apart the edges of the clay, turning into a bottomless well. I saw how stars are born and die in this little puddle. Each tea leaf is a world.

One falls to the bottom—and a civilization fades into oblivion. Another rises to the warmth of the surface—and life blossoms.

I really loved this dark, slightly gritty, but incredibly atmospheric art style. How did you make the character animations? They look so cool!

The only thing missing was a button-press animation and some kind of feedback for it. Great job!

It looks like you had a lot of fun creating news for the website. I really like both the visuals and the concept. It seems like this could even be developed into something bigger. But what do you do with the axe guy when he tells you to hold shift?

Please enjoy)

https://itch.io/jam/brackeys-16/rate/4950614

Hi! There is my game)

https://itch.io/jam/brackeys-16/rate/4950614

Yes, this game concept can be polished. But since I only worked during the evenings for the jam, my time was pretty limited

A short and fun game. It just needs more levels and traps for the player

Need a lose animation: when you lose, the door bursts open and some tentacles drag the knight away

Hey! That's not fair! Why does the nuke destroy not only all the clones, but the blue orbs too? Now I can't collect enough to upgrade at all.

P.S. Great game though!)

Maybe the game should’ve been called 'Poker & Execution' :) I liked it. I feel like the visuals could use some polish, and it would be great to explain the rules of poker to players who have no idea how to play (and why everyone is carrying weapons in it)

An excellent puzzle-platformer with a beautiful visual style. The astronaut bunny is absolutely adorable! In a couple of places, I really had to rack my brain to solve the puzzle. Maybe the frame borders could be styled a bit more organically (rather than just a white square) to make the game look truly top-tier

Crazy visual style and a beautifully insane idea. But what surprised me the most was the voice acting. It’s genuinely good. Did you hire an actor? Great job!

I loved how well-polished the game is, despite its simple gameplay.

It needs a fullscreen mode. Cool concept. A few button click animations/effects wouldn't hurt either

I liked the visual style

Loud bar goes silent.
Someone cut the cheese so loud...
Skunk looks far away.


Funny game!

It would be more convenient if the game notified you when the text at the top changes. Otherwise, you have to look at it after every single click on the screen. Cool idea, and the visuals are great!

So, basically, it's like a mini-version of Assassin's Creed? You blend in with the crowd to evade the guards and reach your target. Cool! I liked it. The art style is pretty neat too.

I really dug the visual style. The idea is also pretty cool. It felt like I was working on a computer while working on a computer... Oh crap, I think the Boss is coming!..

Looks very juicy

It was so much fun to completely ignore the clients' requests and just shave everyone bald. By the way, the visual style is really nice!

I really liked the visual style, although the clickable objects should have been made more readable. I didn't realize right away that the keyboard keys could be pressed. It would have been better to switch screen modes using two buttons right next to the screen for scrolling forward and backward. The idea is cool. I even got hooked. But I think the game is broken. I tried playing about 10 times, and not once did the symptoms match the actual parasite

One of the most beautiful jam games I've ever played!

Charming visual style! A bit more of a tutorial wouldn't hurt.

At some point, I imagined myself as a real big shot in the jewelry and watch business. Great job! It's impressive that you did it in just a week

I loved the atmosphere and the visual style. However, I didn’t get what to do after accusing him of lying about the recipe and him saying he wasn't. It felt like a dead end with no way out

The original idea of adding a twist of betrayal to the classic Simon game is great. I also liked the simple visual style

Amazing work! This could easily be a fun side quest in TES: Oblivion. I loved the warm visual style and the original investigation mechanics. It just needs a bit of polish.
By the way! It would be hilarious if the wine spilled out of the goblet when the player turns it upside down.

Interesting investigation mechanics. Honestly, a tutorial is needed to make it easier to get into. Good job!

Those screams give me the absolute creeps. I feel like you could turn this into a fun, spooky little horror game)

Unfortunately, the game is endless. I ran out of time to make a proper ending

I heard somewhere that art is born from limitations (or laziness)

Thanks!)

Your game really has the potential to be a great mind-bending puzzle quest. Great job! I loved the mysterious, dreamlike atmosphere, reminiscent of the first Max Payne.

Cool art style. However, the player-world interaction needs more polish — some interactive zone indicators would really help. Great job!

I played it. Cozy graphics and music... and then someone started killing my guests, and I didn't really get how to stop it. :)