Play game
Gno Time to Brew's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #252 | 3.537 | 3.537 |
| Gameplay | #350 | 3.415 | 3.415 |
| Overall | #408 | 3.402 | 3.402 |
| Visuals | #449 | 3.683 | 3.683 |
| Theme | #520 | 3.317 | 3.317 |
| Enjoyment | #557 | 3.366 | 3.366 |
| Innovation | #659 | 3.098 | 3.098 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In a magical and chaotic potion factory, nothing is ever quite together. Plus, you're a gnome working with very volatile substances... What can possibly go wrong?
What code and assets did you not make from scratch during the jam (if any)?
UI pack - https://assetstore.unity.com/packages/2d/gui/gui-pro-fantasy-rpg-170168
Font - https://www.1001fonts.com/morris-roman-font.html
How many people worked on the game?5
Leave a comment
Log in with itch.io to leave a comment.


Comments
Funny with a cool art, good job !
Love the art
Really Fun, just one mans opinion but it would have been nice for the instructions to be more integrated into the game. Reading a lot can be tedious but overall once I figured it out I had fun with the game.
Impressive work for just one week!
gucci gno game
Very nice game idea, well done
I really enjoyed this great job!!!
I gotta say, you did an amazing job making this in just one week! The core mechanic is a nice interpretation of games like Overcooked. I do think though that it would be much better if we could see the “order” in a HUD that is always visible instead of going over to the bulletin board. At first, I couldn’t figure out what I was supposed to do lol. Also, there might be a possible bug where when the game is first started, the UI on the right says “item name” etc.
Anyway, amazing job for one week! Congratulations!
Yes, that is a bug that I didn't have time to fix (it wasn't considered super high priority). I do love overcooked and plate up, and I would be really interested to make a game with permanent progression but using similar mechanics. The order HUD is a great shout and has been added to the list.
This is a well developed game with extras within one week. Congrats.
Wow, so much done, congratz with it! Looks like a start of a cool game like overcooked. I think now you have problems with learning curve probabbly a huge spike at tutorial book 14 pages. It might be better to cut out some content, just to work with less variables (It's not about tutorial). But overall great game for 7 days!
I see the potential of a fuller game! I do wish the introduction to the game was more streamlined however. It would have been helpful to have a guided instruction of the core gameplay loop rather than 13 pages text. Overall though, I enjoyed it once I started to grasp the mechanics. Nice game!
what the gnome this game is awesome
how did this take only a week
gnome go woosh. In all honesty I am a student and chose to spend my exam revision time making stupid gnome games. Our whole team was working for probably an average of 4-6 hours a day each?
Hi, cute game! I think it would be great to start with less ingredients this could also help decrease the amount of information at the beginning, otherwise gnothing wrong here!
That is a very good point, definitely received. In the jam we unfortunately did gnot have enough time but in the future a tutorial will be incorporated. Thanks for the feedback!
Found it a bit confusing and got a bit overwhelmed by the instructions. But overall it is a cool game.
And I do think it has a cool concept and could be improved into a great game
It took a while to undestand how to cook things. But when I managed to do it, the game became fun.
Maybe I didn't play too much, but I didn't get what actually went wrong ? I brewed potions, made money, did I miss something?
Nothing can go wrong...
Got it :) I was confused by the sentences ... working with very volatile substances... What can possibly go wrong?
Cute gnome, it's fun to try and mix potions.
Incredible job getting all this done in such a short time! I wish you had a bit more time to polish out some of the minor bugs, but I had a lot of fun!
Great work having a tutorial and a full page set up. The game make good use of the models and it was interesting to try and ship something.
Maybe give a way to check the tutorial again instead of reloading.
There's a button in the pause menu "how to play" that opens the tutorial book again :)
GNOME! This is really cool I enjoyed it a lot
Definitely one of the best games i've played this jam. Great job!
Aww thanks!