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Arti Popov

113
Posts
7
Topics
18
Followers
8
Following
A member registered Jul 19, 2022 · View creator page →

Creator of

Recent community posts

Very nice pack of monsters. The throwing eye animation is absolutely amazing!

It's a very good pack. I used it in my game and was satisfied.

The only issue is that some tiles have different sizes. It's not a big deal, but you need to keep it in mind when you start to use it.

Love this pack. Used this in my game and didn't have any problems with it.

Very good work and definetely worth its cost.

Hi.

Have you found a team already? I'm a Unity developer, looking for a team. 

done. very good game

Awesome. I loved the atmosphere. 

finally I also got time to rate your game :)

Nice homage to The Stanley Parable.

Should something happen if I follow the path without going into the forest?

done

Slightly confusing at first, but I got the hang of it after one failed attempt.
The visuals are impressive, and the gameplay is interesting at first, but it becomes repetitive after 2–3 correct deliveries.

done

done

I’ve seen a similar idea on YouTube, but I’ve never played a game like this before.

It’s a good  interesting game! I gave up on the level with the disappearing grass tile right in the middle of the jump.

Thanks

Thank you!

Nice little game! It had a Sims vibe with the character.

I would love to see more events or special guests, as the routine stays the same throughout the whole game. 

Hah, nice game.

It's buggy, but I enjoyed it a lot. And it's a 100% fit for the theme.

done

The idea is awesome and a really good fit for the jam theme. Nice work.

I have a few problem with the navigation. It's hard to understand quickly where to go. It would be nice to have more than one path to some locations. 

(1 edit)

The controls were to hard for me to proceed. I don't really understand how the wall jump works

rated

done

Awesome! Very atmospheric.

really nice

done

Need a better tutorial, but fun to play. 

It it deliberate that I can fly outside of the building?

Thank you. I totally forgot the screenshots. 

The all graphics are external assets, it's not made by us during the jam :) 

I think the main slowness is a part of an experience. We don't want to be a killing machine, we want the opposite feeling. That's why it's kinda slow and its firing also slow.

Not sure that it's going to be fun more then 5 minutes :

Actually, the upgrades were the last thing that I did before the deadline. So,  they're very simple.

Nope, but you get an upgrade for every five cats.

Truly a rage game, haha.

All the eggs were broken in the end... :)

checked

The mechanics of drawing your path feel fresh and interesting.

done

A good game. I got scared several times!

I also accidentally pressed Esc, and the game instantly exited without asking me. :) Had to start from the beginning.

done. not sure that I got all the rules, cause I lost more then won. but, for me it fits the game theme

I'm not sure that I got all the rules correctly, cause I lost more then won.

done

I’m not sure if it was intentional, but it feels like a little reference to Red Strings Club.

I like the idea, though when it came to the second guest, my guess for the ingredients was completely random. :)
I also really enjoyed the art style!

done, nice puzzle

The game is too hard for me, but I like the concept.

The visuals and music are both very stylish and polished. I also love how you managed to make the start of each level look beautiful.