It is a very fun game to play :) The only thing to improve is that it difficult to know which parts you are editing if you are using many different parts.
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Into the Beyond's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #11 | 4.276 | 4.276 |
| Overall | #39 | 3.925 | 3.925 |
| Gameplay | #44 | 3.966 | 3.966 |
| Enjoyment | #106 | 3.931 | 3.931 |
| Theme | #119 | 3.862 | 3.862 |
| Visuals | #216 | 4.034 | 4.034 |
| Audio | #292 | 3.483 | 3.483 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Rockets are expensive, so when designing and planning a flight, Nothing Can Go Wrong!
What code and assets did you not make from scratch during the jam (if any)?
Music and SFX, Shader code was ported from shadertoy and enhanced.
How many people worked on the game?2
Comments
This is an interesting idea, very complicated at first, but makes you try out different builds. Well done!
Incredibly well done! Fits the theme perfectly and is a blast to play! I will admit for a long time I was just trying to get my ship to orbit the larger planet on the moon level, but honestly that just adds more to it lmao
impressive game, both in a techinical and gameplay standpoint
Absolutely loved this logic game! Had fun playing, but… I may have accidentally wiped out 217 monkeys and burned through an absurd amount of money in the process, XD. Totally worth it!
A hidden gem of a puzzle game.
Game UX feels very polished, everything in the UI behaves as you would intuitively expect. Loved the little details thrown in there like the cloud coverage and lighting on the planets.
Very polished and fun submission. Congratulations!
22 ratings is criminal. This game deserves much more attention. This was a lot of fun once you figure out the basics. Overall I loved it! Great job!!!
Awesome game! The art style is really polished and it feels like a finished game. The puzzles are fun and I like how in the later puzzles there are multiple ways to solve them. It was confusing to wrap my head around it at first but once I understood how everything worked it was really fun. Just 2 pieces of feedback I would say is that sometimes when you missed the Launch button, the rocket would turn towards there, which could be annoying if you perfectly angled it, also, it looked a bit strange when the rocket was pulled by gravity, because it didn't turn aswell.
Those are only small issues though and the game overall is fun and really well made, well done :)
Really fun and unique game! I really loved the timeline mechanics they were really satisfying to tinker with.
My only 2 gripes were that when you panned to objective, the camera didn't follow it and timing the launch of the rocket was a little annoying at times because it felt like the single thing that would be inconsistent. I think there should've been a way to time when the rocket launch happens itself.
But overall a really fun game, I really enjoyed it, great job!
Nice puzzle game.
Level were a bit too easy. Would have been nice if the player has to slow down maybe instead of allowing to crash into the target planet.
The game is reallly good, it's a little bit complex but the ambiance, the originality and he graphics made me reallyt enjoy it
Wow this one was really addictive, couldn't stop until i beat it!
My Space Program took 40 rocket launches, launched 1 monkeys, and only cost $1,593,849,999 dollars!
Might've wasted a ton of $$$ but only 1 monkey was sacrificed (^^ゞ.
Only thing i would've changed is that the bars should show which component they belong to instead of having to select the component and see which bar is highlighted. Also not sure if i missed it, but would've loved to be able to drag the camera around in order to better plan my trajectory!
Great job!


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