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A jam submission

Dyna-Boy DylanView game page

Explosive boy
Submitted by VeryLancer (@VeryLancer), Tabby, Croolsce, Chxck — 56 seconds before the deadline
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Dyna-Boy Dylan's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#404.0634.063
Enjoyment#1303.8753.875
Gameplay#1963.6253.625
Overall#2983.5213.521
Visuals#5823.5003.500
Theme#7273.0633.063
Audio#7363.0003.000

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Exploding player to objective

What code and assets did you not make from scratch during the jam (if any)?
Every thing except music was made from scratch

How many people worked on the game?
4

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Comments

Submitted

This was a very fun little game! It took a few tries to understand the force of the explosions, but once you get it it's quite fun to blast the little guy around! And making him dynamite, getting used up each explosion, works really well as a dynamic way to limit tries per life. 

Also, the combination of the 3d model and 2d art around worked quite well! Good job!

Submitted

I really liked it!. The controls are very intuitive for me, the levels are at an optimal difficulty. It was fun to play through. I also found the story funny. The mixed art style also suits the game well.
Awesome work!

Submitted(+1)

Great game. And also Ragdols and physics make me go YES. Haha

Developer

Thank you for playing our game!

Submitted(+1)

I loved this game, it was so original , it was frustrating at first, but after getting a grasp of the controls it turned out to be pretty fun !

Developer

Thank you for playing our game!

Submitted(+1)

interesting game, the ragdoll was hard to control but it was still good. Im assuming he was kinda supposed to be hard to control

Developer

Yea, it supposed to be difficult to control, thats why you keep respawning and try again. There is still room for improvement for sure. But thank you for playing our game!

Submitted

Really interesting premise. I liked all the weird things around the screen like the worms having tea, but I accidentally killed one x( Creative and fun, nice job!

Developer

Thank you for playing our game! We tried to make our environment more "alive" (before you kill it) 

Submitted(+1)

Nice mechanics !

Developer

Thank you!

Submitted(+1)

Very nice and fun game!

The mechanic is also very interesting and original, i loved it!

The only thing that i thing that could help is a quick reset button, but maybe thats just me

Developer

You can press ESC for menu where you can restart and the player keeps respawning, I guess there could be quicker method. But thank you for playing our game!

Submitted(+1)

The gameplay mechanic is brilliant!

I had a lot of fun with it and I would happily play more levels of it.

Great job!

Developer

Thank you for playing our game!

Submitted(+1)

I enjoyed this immensely! I was surprised by how much i enjoyed the hybrid art style. It was simple but a fun concept that felt manageable! Well done!

Developer

Thank you for playing our game!

Submitted(+2)

Simple but challenging gameplay, really fun!

Developer

Thank you for playing our game!

Submitted(+2)

This game was a lot of fun. How often do you get to have tea with worms and enact revenge all in an afternoon!

Intuitive gameplay. Cute artwork. Made giggle a few times. Thanks for putting this out in the world!

Developer(+1)

Thank you for playing our game!

Submitted(+2)

I liked the game, it could be possible to rotate the bomb, to make it easier to direct.

Developer

Thank you for playing our game! We were experimenting with ragdoll and allowed it to fully control the bomb, the only way you can direct it is by placing mouse in right position. But definitely could be improved.

Submitted(+2)

It's hard to think of a game that fits the theme more than this lol. Nice game

Developer

Thank you for playing our game!