Nice visuals and good game
Play game
Murphy's Towers's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #378 | 3.571 | 3.571 |
| Gameplay | #397 | 3.357 | 3.357 |
| Visuals | #752 | 3.286 | 3.286 |
| Overall | #792 | 3.048 | 3.048 |
| Innovation | #942 | 2.786 | 2.786 |
| Audio | #1021 | 2.643 | 2.643 |
| Theme | #1088 | 2.643 | 2.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Defend the towers for 5 minutes!
Be careful! The tower's condition can go wrong at any time. Use the Drone to recharge it.
What code and assets did you not make from scratch during the jam (if any)?
Pixel art: craftpix.net
Music by Sam Tozora.
How many people worked on the game?1
Comments
Great game! I loved the concept and the pixel art! Maybe adding a little bit of sound fx should have improved the immersive experience. Apart from that, congratulations :)
It's simple but it's FIRE!!! Enjoyed the gameplay a lot in this, the upgrades were super fun and lowkey addicting :)
Absolutely loved this. Well balanced and scales very well just right to be satisfying and still challenging. Plaid all the way to the end (all items purchased / way past 5 minutes, took a bit of time but was fun!
It took me a bit to figure out that the blue seems to be shields that you recharge to protect the health, which can only go down.
I just looked at the clock and realized that I spent way over an hour futzing with the game LOL
PS:There was an issue that if I pressed a certain mouse button (not 1/2/3), the window would close and I'd lose all progress. i think that's a web-player thing, though.
Thanks for playing!
I'm glad I managed to get you to play for a longer time. Of course, a tutorial would have been necessary. I'm sorry that you can't save your game, this function was on the list of extras and has not been developed.
(For me, the side mouse buttons open the previous and next pages in the browser.)
Super nice and satisfying. The music didn't loop for me and the game became silent at 2 minutes in :(
Nice game though
Well, that's a shame. But I forgot to set the background music to loop. I originally planned for the menu music and the game music to be in the same tempo, but the melody is different. And it plays continuously, there's only a transition between the two tones when the menu opens.
Thanks for your feedback!
Very cool design, i love me some tower defense games.
Controls felt great.
Loved it. No notes.
You should have more ratings, this game is really good <3 Nerd and John said it all, I'm just here to show my love too :)

CALL ME J. EDGAR BECAUSE I'M HERE TO HOOVER!
Easily the most time I've spent on a game jam game. The upgrades felt nice, the movement felt nice, the pacing felt nice. Your balancing was super impressive. I won right as I neared the end of the tech tree and even proceeded to exceed 10:00 without taking damage. This is one of the few games where I want to argue with strangers on the internet about our high scores and how we should spend points in our tech trees.
I also would've appreciated some sound fx, but trying to think of how I'd implement it myself has me slightly paralyzed so I can't blame you
Well done! Only having six ratings, you're criminally underrated. This is a contender in my book. So much fun!
I really appreciate that you played the game completely and that you liked the concept. Also, that the upgrade system works well. This has already accomplished what I wanted to achieve with this project.
I have an online high score system under development for another project of mine, if I succeed I will try to implement it in this game as well. Unfortunately, I have a habit of not finishing what I start.
Thank you very much for your feedback and playing!
Really fun! I enjoyed the upgrades, almost wish it was structured more like a roguelike, where you go as far as you can while buying upgrades during gameplay. Some SFX would really add that layer of polish it needs. One of the most addicting games I've played in his jam so far, good stuff!
Actually, the original concept was really a roguelike game, exactly as you imagined. But I realized I wouldn't have time to make it so I simplified it. Even then, I still didn't achieve my goals. The feedback and sound effects and the extra polish will come in a later update.
I'm really glad you liked my game!
Really missing any sort of feedback like a sound effect or something on hitting things. I thought the game was broken on the web version first because it didnt show the start button without fullscreening it.
Fun game, I always enjoy a slow burner upgrade game. I just wish there was a way to zoom out and see all the towers on the screen at the same time! Good job on the submission!





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