This is a very simple but fantastically designed game. The task is nerve-wracking, but also very fun. The character animation and movement speed fit the concept perfectly.
For some reason, only the very first run works, after that the game becomes broken. And you have to reload the page to get it working again.
Overall, excellent work!
Play game
Crisis Manager's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #504 | 3.421 | 3.900 |
| Theme | #507 | 3.333 | 3.800 |
| Gameplay | #755 | 2.982 | 3.400 |
| Innovation | #776 | 2.982 | 3.400 |
| Overall | #815 | 3.011 | 3.433 |
| Visuals | #1055 | 2.894 | 3.300 |
| Audio | #1152 | 2.456 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
If you miss a switch, hit the wrong switch, or run out of time you lose, because nothing can go wrong!
What code and assets did you not make from scratch during the jam (if any)?
Art assets, music assets
How many people worked on the game?1




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