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Try To die's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #248 | 3.533 | 3.533 |
| Theme | #336 | 3.533 | 3.533 |
| Enjoyment | #358 | 3.600 | 3.600 |
| Overall | #640 | 3.200 | 3.200 |
| Innovation | #818 | 2.933 | 2.933 |
| Audio | #900 | 2.800 | 2.800 |
| Visuals | #1116 | 2.800 | 2.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The scientist is trying to make a lab where nothing can go wrong (And level 10)
What code and assets did you not make from scratch during the jam (if any)?
None
How many people worked on the game?4
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Comments
Nice puzzle game! I really appreciated the nostalgic nod to those block puzzles from high school, and the block mechanics (like stopping lasers) add a nice touch. However, the narrative elements could benefit from showing rather than telling through the text. Overall, it's a creative concept with a few balance issues in the later stages that, if refined, could make for a much smoother and more engaging experience.
I like the mechanics of this puzzle game. The idea of using blocks to stop the laser(?) triggering is a nice little mechanic. The penultimate puzzle had a really nice design - I would have liked more at that difficulty.
This is very good idea! but the end is kinda difficult.
Very clever game!
This reminded me of those block puzzles that I used to play on my calculator during high school. It definitely triggered some pleasant nostalgia.
I felt like that ending was a bit of a curveball. My inclination says that I should be able to do something clever, but the relative straightforwardness of the puzzles previously tells me that I really was just stuck.
Was I really just stuck at the end or is there a way to succeed?
You really were stuck, we felt like it'd be a good ending since then nothing could go wrong
Good game, the puzzles are fun
Nice game, liked the puzzles
The game is simple but fun, the 2D is successful! and the game is great
This one was cool, the puzzles were fun and I played to the end. Nice work!
I like that you guys did a puzzle game for this jam. I couldnt figure out lvl 9 so had to stop there but nice work!
I had fun but couldn't figure out the last level
Was that intentional?
Yes we figured that it was a nice way to finish the nothing could go wrong theme
Neat game, intuitive controls. Nice that you made all of the assets yourself! Try to show, don't tell with the textboxes.