Nice puzzle game! I really appreciated the nostalgic nod to those block puzzles from high school, and the block mechanics (like stopping lasers) add a nice touch. However, the narrative elements could benefit from showing rather than telling through the text. Overall, it's a creative concept with a few balance issues in the later stages that, if refined, could make for a much smoother and more engaging experience.
Play game
Try To die's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #248 | 3.533 | 3.533 |
| Theme | #336 | 3.533 | 3.533 |
| Enjoyment | #358 | 3.600 | 3.600 |
| Overall | #640 | 3.200 | 3.200 |
| Innovation | #818 | 2.933 | 2.933 |
| Audio | #900 | 2.800 | 2.800 |
| Visuals | #1116 | 2.800 | 2.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The scientist is trying to make a lab where nothing can go wrong (And level 10)
What code and assets did you not make from scratch during the jam (if any)?
None
How many people worked on the game?4


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