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LucyMaginot

20
Posts
1
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A member registered Dec 17, 2024 · View creator page →

Creator of

Recent community posts

I liked the art but I didn't really get the game sorry

Fun game and everything gameplay wise was very good, although the walking sound effects were annoying with a bunch of them, other than that great job

Decent game although I found some of the hitboxes abit awkward, always felt like my back half didnt matter and that stick on the front 

Cool concept although I feel like I missed something as I just died on the round with the knight and other dude every time

Yeah level 10 was made to be impossible as the theme was nothing can go wrong, although based on reactions seemed like it confused most people so wasn't the best idea

Cool game, liked the graphics

Fun game, took a second to remember which switch was which

Fun game, found the delay between moves annoying as I'd try and move twice then get messed up on a corner since I thought I was further than I was

Fun game, could definitely be very good if you felt like expanding after the Jam

I enjoyed this game although it got abit repetitive, it would've been cool with more expansive floors with different rooms although it would've been harder to code under the time limit

Very fun game, just abit short

Really cool use of the subject

You really were stuck, we felt like it'd be a good ending since then nothing could go wrong

Fun game, unique feel and found some of the events quite funny

I enjoyed the game but on web the player felt very difficult to control, I feel like it would've been better if she just looked at the mouse rather than the mouse turning at a weird angle

Other than that very good game

One of my favorites from the Jam so far, felt very difficult but also very fun

Yes we figured that it was a nice way to finish the nothing could go wrong theme

I like the use of concept, very goo

Really fun game, very cool use of concept

Really fun