Yeah level 10 was made to be impossible as the theme was nothing can go wrong, although based on reactions seemed like it confused most people so wasn't the best idea
I enjoyed this game although it got abit repetitive, it would've been cool with more expansive floors with different rooms although it would've been harder to code under the time limit
I enjoyed the game but on web the player felt very difficult to control, I feel like it would've been better if she just looked at the mouse rather than the mouse turning at a weird angle