Cool concept although I feel like I missed something as I just died on the round with the knight and other dude every time
Play game
Get out of my dungeon!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #444 | 3.333 | 3.333 |
| Visuals | #552 | 3.556 | 3.556 |
| Theme | #695 | 3.111 | 3.111 |
| Overall | #995 | 2.815 | 2.815 |
| Gameplay | #1100 | 2.556 | 2.556 |
| Enjoyment | #1175 | 2.611 | 2.611 |
| Audio | #1652 | 1.722 | 1.722 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player needs to create a strategic dungeon to protect themselves and their treasures, any misplaced door, trap or room could lead to disaster
What code and assets did you not make from scratch during the jam (if any)?
Everything was done by our team (code and art assets)
How many people worked on the game?2





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