Fun game and everything gameplay wise was very good, although the walking sound effects were annoying with a bunch of them, other than that great job
Viewing post in Nothing Can Go Wrong jam comments
Thanks for the feedback. Agreed on the sound, though when I created that sound initially it was so annoying that I dropped the amplitude 15DB (or so) and coded that it would only start when you got close enough (maybe should have been even closer) - though I don't think my level design allowed for that much space that it would ever go away.