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MarcoMLY

629
Posts
1
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9
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3
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A member registered Aug 19, 2021 · View creator page →

Creator of

Recent community posts

Haha, I'm glad you found it funny :)

Awesome game! I l love the art style and chasing those screaming enemies is really fun :) What a cool idea, well done!

I love the backround art for this game, really cool, I though the other art though didn't fully fit with the backround art, and some sound effects would have definately helped make it satisfying. But I like the idea, a table covered in mouse pads is for sure a strange place to fight :)

Not much gameplay, but very impressive viuals, the game looks amazing :)

Cool game, it took a bit long for me too kill the guy though, and it took me a while for me too understand how it worked, but I liked the mechanic, its an interesting take:)

Nice game! I liked the pixel art, smooth platforming controller aswell:)

Sorry about that, were not sure how to fix that bug

Dw, I liked the game

Cool short game, took me a while to discover the secret, until I looked more closely. Very nice visuals :)

This game is great! I really like animal games, so thank you :) I am trying to get all the goobers

Hmm, I don't know about that one :/

Thanks for the feedback! Sorry about that! (You can hold up arrow to skip stuff I think, it may have been removed, but we didn't mention it because it can break the game a bit, use it wisely :). Anyway I'm glad you enjoyed it!

Hahaha! Perhaps. Thanks for playing the game!

Nice game! The platforming controller is smooth and satisfying to play with, well done :)

I loved the visuals tyle, sound and atmosphere! However I was really confused about the gameplay, it was a lot to take in as soon as I started playing, and I wasn't sure how some of the stuff in the game worked. It seems like a really cool game though, and its very polished, well done :)

Really cool mechanics! I found it a bit hard to press the hit buttons while moving since their near the move keys, but I really liked the flighting, and how each enemy reacted in a different way. For a bit I didn't realize the choose weapons were buttons because they had a really small colout change when you hovered over them, but when I did I really enjoyed changing my loadout, scissors and spear is my favourite :) really good job!

Thanks for the comment! I'm really glad you played it twice, I was really hoping people would want to play it more that once to see other outcomes :)

Really neat concept! The idea lead to some very cool puzzles! The puzzles aren't too difficult, so the game felt a bit relaxing, nice! I also really like the art and music, really well done :)

Really cool aesthetic, and very unique idea. I wsa a bit confused on what to do though, but concept is really intersting :)

Awesome game! I've seen games like this before, but it really satisfied me and I enjoyed it alot (I like these kind of games). I found the start really fun to play around with and change the motion of the ball. Also great visuals and atmosphere (from the sound), great job:)

The visuals and aesthetics are great! However I though the game was a bit simple, as it was a metroid vania with not much to it. I see theres some bossfights later however it was hard to get to them since the game is hard and a bit repetative. However, I really liked the fish head and how the fish swam in the save points, and the music and sound were great, keep i up!

Very strange, very satisfying too click on the fish, nice and simple :)

Thanks! I agree, I hope that made the falls feel a bit less frustrating :) I'm glad you enjoyed it

no problem :)

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Thanks so muchfor playing! Im glad you liked it :)

I'm glad you liked our game, thanks for playing!

Thanks for all the feedback :)

Nice game, the artword is great! I had a few issues though, heres some of my feedback:

-Sometiems when I died though I would be comfused because theres no death sound effect or animations to show when you died or when something is killing you. For example the spike that falls falls really quickly with no sound effect or particles once it hits the ground so I couldn't tell why I died, and the enemies kill me from quite far away, but there is no attack animation or sound effet so it confused me

-When I die from falling there is a platform just below so it feels like I have fallen onto something rather than into the void

-The shooting block feels a bit weak since the sound effect sound like a high piched tick

These really are just small details though. The movement and platforming felt really smooth and satisfying and there were a lot of great sound effects too, really well done on the atmosphee aswell. This game is very polished and made very well, good job :)

Thanks for all the feedback! The gameplay is a bit on the easy side, but yeah, as you said well I wanted to be careful to make sure most people could finish the game in a reasonable time or not get too frustrated since its a game jam game. I'm glad you enjoyed it and that you liked the sound and art, thanks for playing :)

Cool game, I really like the visuals and the atmosphere is great! I do feel like at the start I was confused and sometimes the gameplay could be a bit repetative, but I thought the idea was interesting and unique and definately fits the theme, well done on making this game :)

Im glad you enjoyed the game, thanks for playing it! Level design was definately a difficult part of the game to make, so I appreciate the positive feedback for it :)

Thanks for playing, Im glad you enjoyed it

Thanks for playing! Sorry about the softlocks, I hope you still enjoyed the game :)

This game is really addictive, I could have ended up playing it for hours (I had to stop myself). Really well done, the gameplay is really fun, the art is great, so is the audio. It was a bit slow (but still fun) at first, until I got the double tile mining upgrade and the mining lazer and then it sped up really fast. now I look at the screenshots and there is even more content that I missed! How did you manage to do all this? Very impressive. You could release this game, even without adding content and polish, and it would still do well. (I fear to imagine what the game would be like if you turned it into a full release :)

Thanks for all the feedback, I'm glad you enjoyed our game! Sorry about the soft lock bug, we didn't quite manage to fix that, although your idea of making it flatter would have definitely worked. A move based breakable block would have been interesting! Nice idea. And you found the debug cookies! They were for testing so we could quickly complete the game😂 :)

Cool game! I like the UI, it looks nice and its responsive. I managed to become immortal and have negative healh, maybe you didn't check if the players health is less than zero but just equal to zero? I'm not sure but other than that it was good time, and I liked the pixel art and backround aswell! One piece of feedback I would have is that the shooting doesn't feel very impactful, some screen shake and a deeper shoot sound effect would make the shoot feel even more poweverl. Still, I really like the shoot effect with the line and particles, very cool! And well done on the game, its very well made :)

Thanks for trying the game! I'm glad you like the art and gameplay. Also thanks for the tip, displaying the reset button when you were softlocked would have definately helped players, and Ill take a note for that to maybe add it after the  game jam :)

Sorry for my lack of explanation, I meant just a large paragraph of text on one screen. It can help to split up the text a bit, or to try and simplify it. And again, very well done on the game!

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Thanks for playing commenting! Yeah, sorry about that, I hope it didn't effect your experience too much :)

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Thank you so much for playing our game, We really appreciate it :) I'm very glad you really liked our game!