Cool game! I thought sometimes there was too much text, and I wanted a bit of silence so I could fish peacefully, but it helped at the start so I could understand how the game worked. But I really liked the aesthetic of the game, and the small tasks with the mouse were really cool, nice work :)
MarcoMLY
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The narrative in this game is written so well, and it was really impactful and moving, I was captivated the entire time. The use of sound effects, music and lighting is done increadibly well, and the way the story is told is very unique and interesting. I had to play through the full game because it was so good! Great work! I I won't forget this experience any time soon :)
Really cool mechanics! I found it a bit hard to press the hit buttons while moving since their near the move keys, but I really liked the flighting, and how each enemy reacted in a different way. For a bit I didn't realize the choose weapons were buttons because they had a really small colout change when you hovered over them, but when I did I really enjoyed changing my loadout, scissors and spear is my favourite :) really good job!
The visuals and aesthetics are great! However I though the game was a bit simple, as it was a metroid vania with not much to it. I see theres some bossfights later however it was hard to get to them since the game is hard and a bit repetative. However, I really liked the fish head and how the fish swam in the save points, and the music and sound were great, keep i up!
Nice game, the artword is great! I had a few issues though, heres some of my feedback:
-Sometiems when I died though I would be comfused because theres no death sound effect or animations to show when you died or when something is killing you. For example the spike that falls falls really quickly with no sound effect or particles once it hits the ground so I couldn't tell why I died, and the enemies kill me from quite far away, but there is no attack animation or sound effet so it confused me
-When I die from falling there is a platform just below so it feels like I have fallen onto something rather than into the void
-The shooting block feels a bit weak since the sound effect sound like a high piched tick
These really are just small details though. The movement and platforming felt really smooth and satisfying and there were a lot of great sound effects too, really well done on the atmosphee aswell. This game is very polished and made very well, good job :)
Thanks for all the feedback! The gameplay is a bit on the easy side, but yeah, as you said well I wanted to be careful to make sure most people could finish the game in a reasonable time or not get too frustrated since its a game jam game. I'm glad you enjoyed it and that you liked the sound and art, thanks for playing :)











