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Resistentialism's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #924 | 2.844 | 3.625 |
| Innovation | #976 | 2.746 | 3.500 |
| Audio | #1015 | 2.648 | 3.375 |
| Overall | #1160 | 2.582 | 3.292 |
| Gameplay | #1260 | 2.353 | 3.000 |
| Visuals | #1273 | 2.550 | 3.250 |
| Enjoyment | #1354 | 2.353 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You work at a nuclear power plant, where nothing can go wrong, or else the consequences are catastrophic. But of course, everything goes wrong, and you have to fix it.
What code and assets did you not make from scratch during the jam (if any)?
Audio assets are from Ovani Sound.
How many people worked on the game?3
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Comments
I love the game and it keep you very engage from how complicated it is, I would just say is a little too fast and that make it a little too complicated but loved the tasks.
A little bit hard to understand from the game alone what to do. With the help of the screenshots and gifs, I managed to complete a few of the puzzles. Sometimes, the instructions follow in too quick succesion in my opinion.
I liked the sound effects and the idea. Good job finishing a game for this jam :)
Cool game, I was really confused at the star but using the itch.io page, I managed to understand how the game worked, Im still not fully sure though. However, i liked the art style, the models are really cood, nice work :)
I was a little confused but when i got the hang of it it loved it. very creative art too!
Very fun to play ^^
A bit hard tho, it is very fast and the mouse sensibility is high so it makes it more difficult to do small movements, but i guess it's what happens when you're stressed and your hand shakes xd
Fun but also couldnt figure out the guages on the right. love the little scene its in, and also wish when picking up items they were the right way up and facing but it adds to the difficulty
Glad you found it fun and enjoyed the decorations! I though about fixing the item direction but figured that with the approaching deadline we could just leave it alone and let it add to the chaos lol and I posted a reply on the game page about the gauges. I admit its not that clear but hopefully that little write up helps
Liked the game!
I liked the art and mechanics you built into the game :D
But it became very unorganized very quickly as the instructions you did don´t despawn and build up more and more over time.
Still, pretty awesome, keep up the good work :D
Glad you liked it and thank you! We left the paper around to add to the chaos, I did want to number them to help keep tack so that people could always find the newest one but ran out of time sadly