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Glueckblubbert

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A member registered Feb 11, 2025 · View creator page →

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Sehr gute Idee :D

Very cool game!

I like the procedural generation aspect, it makes every run feel a bit different :)

Sadly, the game stays too monotonous in my opinion as you can only run away from the enemies and gather rubies to run away for longer, an upgrade system would´ve been a very fitting addition.

Still, I really liked the design of everything,the 3d aspect made it feel very special.

Hope you continue working on this :D

Well done!

I stopped at level 13 as it seemed nothing new was coming.

Really liked the concept, you could probably expand it in endless ways. The Art reminded me of Paper Mario, especially the hallway you fight in looks awesome :D 

Sadly the kick attack was pretty overpowered, so using other attacks was almost useless.

Still, really good project! 

Keep up the good work :)

Thank you very much :D

Without your jam I would´ve never gotten this idea!

Thank you very much for playing :D

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Feel free to write down your reached round in endless mode! Let´s see how far we can push this game :D

Thank you <3

Good to hear that more people like my music than I anticipated :)

Thank you so much for playing :D

I absolutely will

Thanks for playing, it means really much to us :D

What a fever dream, I love it :D

First, thank you very much for playing our game, it means really much to us :D


You probably lost because there were other enemies nearby when you killed one, as that leads to you getting noticed and losing. A good indicator for that is the red circle around you, as long there are no other enemies in that circle you shouldn´t get noticed.

The key gets a use in the second level, before that it has no use. The level you are talking about probably is the tutorial level, where we put every available item so that you later know which objects are pickup-able.

The USB "corrupts" the pc it´s used on. If an enemy works on that pc he has to visit the boss to get it fixed. The rest it does is for you to find out ;)

We´ll absolutely rework the tutorial after the jam so that the game is much easier to understand , especially about mechanics like getting caught (red circle)

Again, thank you for the feedback :D

Yeah, we could have phrased the timer a bit different because it should show the time until you'd win

Thanks for the feedback and playing our game, it means really much to us :D

Nice job!

Really liked the graphics, they are very fitting :)

Looking forward to future games of yours :D

Would be really nice if you check out this game :D

https://maixenstudios.itch.io/perfect-job

Nice!

I love the many creative minigames and the art is simple but charming :)

Keep up the good work :D

Here you go :D

https://itch.io/jam/brackeys-13/rate/3349219

Nice Game!

I really liked the idea, the lowering and lifting of the bulldozer blade gave the game more depth than I thought. The music, art and font were all very fitting to the game, which made it pleasing to look at. 

Especially the difficulty modes gave the game very much replayability, you don´t see that very often :o

Really enjoyed playing!

Looking forward to future games or a post-jam version :D

No it doesn´t play badly, I just found it unusual. Making the player move like the enemies would´ve made the game seem more responsive and fluid imo.

It´s just my opinion though, so if you liked your controls more that´s completely valid :D

Yeah,  I understand your point :)

We stuck to a more puzzle game like approach so that you have to use the weapons wisely. But I´m absolutely gonna consider your feedback if we continue developing the game!

Thank you very much for playing our game and the feedback, it means really much to us :D

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Very cool and chill game!

I really liked the cute art and the mechanics work very well. Sadly it got boring really quickly as it was really repetetive. I guess it isn´t really my type of game :(

Still, pretty good game, keep up the good work :D

Cool concept, but I don´t get why you made the game half grid-based and half real-time.

Completely focusing on one type could have made the game better imo.

The gradual upgrades the enemies got were very cool and innovative though

Nice idea but the game gets boring very fast as the speed of the robot is very slow.

I also don´t know how well it fits the theme.

Still, hope you keep on programming as the ideas were clearly there :D

Oh cool, it was my first game jam as well :D

Congrats to her!

Thanks for the feedback :D

There seems to be a problem regarding the mobile mode, we'll be fixing that asap!

Very cool game!

I really llike the concept, it reminds me of a flash game I played a long time ago :)

The game is also extremely polished for a game jam, for example the people having random dialogues. This makes it even more charming :D

One small thing is that the progression is kind of slow as electrium is very hard to get, maybe make a double speed button or make it drop more often?

Anyways, I hope I see you guys in the top games :D

Yeah, the weapons was the most fun thing to make as well :)

Thank you for playing , it means really much to us :D

Nice idea!

The different paths you could take were a neat touch :) 

Maybe give the bosses less health though, as they took really long to defeat, which made it a bit boring.

Still, I had fun and hope you had fun programming :D

NIce small game!

I liked the concept, would have loved if the slingshot and faster walking method could have been explored even more :) The different endings were also a nice touch

Keep up the work :D

Very cool escape room game!

Nice concept and a pretty cool artstyle.

Keep up the good work :D

Awesome game!

There are so many choices, which makes every run seem different. The art was also very fitting :)

Keep up the nice work :D

Very cool idea, it fits the theme very much :D

I like the different kind of playstyles you have in the two different parts of the game :D

Keep up the good work :)

Nice!

There are so many different ghosts which makes the game really fun :)

Except the missing music everything else was very nice too.

Keep up the good work :D

Awesome!

The music, graphics and gameplay were all really charming. Especially the multiple endings were a pretty neat touch :)

I have to see more >:D

Nice idea, but it seems a bit boring, maybe add a preview of what you can place and growing plants?

The music was fire though :D

I love rougelikes and this one is executed extremely well for a game jam!

The upgrades always seem to make a huge difference and the spritework is awesome as well :o

Hope you get ranked very high :D

Awesome!

The controls really felt like in a speedrunning game, which made it very fun for me :D  Sadly you can get easily stuck in edges and corners. But overall really good!

Hope to see more games from you in the future :D

Nice!

Loved the artwork :D

The game was a bit boring  at times in my opinion, maybe add another level with more rats you have to take of?

Still awesome, keep up the good work :D

Noted, better tutorial for the next game (hopefully) :)

Thank you for playing, it means really much to me :D