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Come To Me's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1 | 4.000 | 4.000 |
| Design | #1 | 3.000 | 3.000 |
| Audio | #3 | 1.000 | 1.000 |
| Creativity | #3 | 2.333 | 2.333 |
| Fun | #3 | 1.667 | 1.667 |
| Overall | #3 | 2.400 | 2.400 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Combination Game
Megabonk
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Comments
Very cool game!
I like the procedural generation aspect, it makes every run feel a bit different :)
Sadly, the game stays too monotonous in my opinion as you can only run away from the enemies and gather rubies to run away for longer, an upgrade system would´ve been a very fitting addition.
Still, I really liked the design of everything,the 3d aspect made it feel very special.
Hope you continue working on this :D
Thank you for your feedback.
World generation is very important to me in games, and I've specialized in it a bit myself. The next versions will be even more diverse and beautiful, while retaining the same art style.
Yes, it gets monotonous after a few minutes because you don't have a real goal. That's high on my to-do list.
I've tried to stick to the SNES version of "The Legend of Zelda: A Link to the Past," which I played as a child. But I'm not sure yet whether I should leave the blocky world as it is or make it more organic.