Hi, thanks for testing and the kind praise.
I'm never quite sure about the color intensity, as it's a matter of taste. In version 2, I reduced the colors to give it a more mature look. I mentioned your game and asked for a customizable option. I might incorporate that idea into my game so everyone can play with the look they prefer.
The enemies and combat were initially just a stopgap measure. I'm not really a fan of combat and prefer economic simulations. That's why I have very little experience with them.
I was inspired by the game "Curious Expedition." In that game, you're an explorer who has to collect relics. This will only be possible in version 3, giving it a real objective.



















