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(+1)

Very cool game!

I like the procedural generation aspect, it makes every run feel a bit different :)

Sadly, the game stays too monotonous in my opinion as you can only run away from the enemies and gather rubies to run away for longer, an upgrade system would´ve been a very fitting addition.

Still, I really liked the design of everything,the 3d aspect made it feel very special.

Hope you continue working on this :D

(+1)

Thank you for your feedback.

World generation is very important to me in games, and I've specialized in it a bit myself. The next versions will be even more diverse and beautiful, while retaining the same art style.

Yes, it gets monotonous after a few minutes because you don't have a real goal. That's high on my to-do list.

I've tried to stick to the SNES version of "The Legend of Zelda: A Link to the Past," which I played as a child. But I'm not sure yet whether I should leave the blocky world as it is or make it more organic.