Thank you for your feedback.
World generation is very important to me in games, and I've specialized in it a bit myself. The next versions will be even more diverse and beautiful, while retaining the same art style.
Yes, it gets monotonous after a few minutes because you don't have a real goal. That's high on my to-do list.
I've tried to stick to the SNES version of "The Legend of Zelda: A Link to the Past," which I played as a child. But I'm not sure yet whether I should leave the blocky world as it is or make it more organic.