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A jam submission

Lend A HandView game page

A few tests to show that nothing can go wrong... right?
Submitted by Tarzape, Mangofarmer39, ThePanda11331 — 1 hour, 12 minutes before the deadline
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Lend A Hand's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#3163.5533.553
Gameplay#4323.3163.316
Visuals#4833.6323.632
Overall#5023.3333.333
Audio#5643.1843.184
Innovation#6573.1053.105
Enjoyment#6983.2113.211

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Literally nothing can go wrong... right?

What code and assets did you not make from scratch during the jam (if any)?
Music & SFX, Static

How many people worked on the game?
3

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Comments

Viewing comments 30 to 11 of 30 · Next page · Last page
Submitted

Cool game, I like the movement and the concept but it needs a few checkpoints ahah, I really struggled at first

Submitted

Appreciate the pun work lol The controls felt tight, though the difficultly ramps up a little too quick when you get the dash shoes, however the game did have some nice polish to it and I liked the meta narrative around playtesting. Great work!

Submitted(+1)

Man, this game works amazingly, I loved how the controls respond well, the hand and player animations are excellent. Congratulations 😁

Submitted

A decent game, loved the visuals and the hand doing a bunch of lil animations. As others have said though, damn the first level was difficult lmao but besides that the controls were okay and game was good! :D

Submitted (1 edit) (+1)

Nice game, I like the visuals and the idea, but the first level was way too difficult, you may have already, but make sure to get people who did not work on the game to playtest, because I find when I playtest my own game, I am always think its much easier than it is. I managed to get used to the controls though, but I couldnt make it pst the stage with the green things, nice concept though, it definately has potential, keep it up!

Submitted(+1)

Like many here I am a bit bummed I couldn't get further than the jump/dash section :( 

The game has great potential and up till then everything seemed working flawlessly.

Submitted(+1)

Nice game concept, loved the visuals, the talking hand is perfect. Wall holding was a little finicky, which made upward movement difficult. Fun game, great job!

Submitted(+1)

Very cool concept! Unfortunately, the shoes part was too hard for me, I suggest letting the player dash upwards and not just right and left, I don't understand how I can pass that part with only 2 jumps,

Submitted

Never liked platformers, simply because I don't know how to play them.

Submitted(+1)

And I thought that I am bad in platformers. I see that other people had the same issue with that part where player get's the shoes. Even I was stuck I wanted to continue, because this game has a massive potential. Loved that hand was helping me all the time, but at the same time I was a bit suspicious about it. There is something wrong! 

Developer

thank you! maybe we'll adjust the difficulty a bit ':)

Submitted(+1)

Awesome game! Really well polished and the hand helping you out was a cool idea!

Developer

thanks!

Submitted(+1)

A really great game with smooth controls and a good amount of polishing. The music fits perfectly :)

However, the first level - jump/dash-section - is way too hard, I had to give up after 7 minutes of retrying. That was very frustrating, specially because I really want to play the rest of the game.

Great submission! :)

Developer(+1)

thank you for the feedback! we'll probably adjust the difficulty curve if we continue working on the game :)

Submitted(+1)

Great level design although the first level is way too hard for a game jam game (make sure to playtest) but the handy was a "handy" feature and it was  a nice take on checkpoints. Nice game overall.

If you wouldn't mind could you rate mine?

Developer

thanks for the feedback :) we did playtest and it was alright for us, if we continue working on the game we'll probably adjust the difficulty curve. yep, rated and commented yours

Submitted(+1)

Thanks! Its probably that Im just bad at platformers lmao.

Submitted(+1)

Nice jumping game. Like the concept with the helping hand.

Developer(+1)

thanks!

Submitted(+1)

This game is extremely hard! :D And hey, music from Kim Lightyear, i love her tracks! I also liked the hand guiding you. I wish though, the difficulty curve would not be that steep so i could play more, i suck at these games 🤣 

Developer

thanks for the feedback! yess, love them too! if we continue working on it, we'll adjust it :)

Submitted(+2)

Game looks nice and a funny idea with the hand. Unfortunately I could not play much of the game as the difficulty ramps up too quickly. I was not able to get past the jelly like walls right after getting double jump.

My advice would be to ramp up the difficulty a bit slower so you can get accustomed to the dash/double jump combos you sometimes need. For example, first let the player double jump some easy gaps, then jump + dash, double jump + dash, followed by a single time you need to clamp to the wall dash from it and jump up (like the thing you have to do right after unlocking double jump)…

Good entry to the jam, nice job.

Developer

Thank you for the feedback we know the difficulty-curve is pretty steep. We tried to make it challenging but we went a little overboard in the beginning. We hope you could still enjoy it a bit!

Submitted(+1)

Game feels good and polished. I like it. And having a giant hand guide you through is a nice touch :) Well done!

Developer

Thanks so much! Such a heartbreak to hear about bugs we can’t even replicate and didn’t experience ourselves😭 so it’s nice to hear it works for a change 👍🏼

Submitted(+1)

fun game but at first i didin't know that hold space make you jump higher and it make first stage very hard

Developer

thanks for the feedback!

Submitted (1 edit) (+1)

All the walls and platforms were invisible to me, not sure if it's intentional for a puzzle like-experience or is it a bug, either way, it stopped me from completing the game, but nonetheless movement felt really swift which is a great thing to have in a platformer.

Developer

huhh, all the time or did something happen that caused this?

Submitted

All the time, the only visible thing besides robot and hand was the wall to my left right there at the beginning.

Developer

that's really weird, but thanks for telling us! :)

Submitted(+1)

It seems like an ok game. Stopped after a few minutes after getting to the jumping puzzle after unlocking double jump so can't comment on the rest of the game (these kinds of games just aren't my jam).

Developer

Thank you for trying it out anyway!

Viewing comments 30 to 11 of 30 · Next page · Last page