The game feels very polished: cool gameplay loop, nice graphics, atmospheric music. Great job!
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Next Station: 100 Meters's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #95 | 3.955 | 3.955 |
| Gameplay | #163 | 3.682 | 3.682 |
| Innovation | #226 | 3.636 | 3.636 |
| Visuals | #230 | 4.000 | 4.000 |
| Overall | #232 | 3.598 | 3.598 |
| Audio | #246 | 3.545 | 3.545 |
| Theme | #983 | 2.773 | 2.773 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You manage a train in a world in ruins. What could possibly go wrong?
What code and assets did you not make from scratch during the jam (if any)?
Every piece of code was made during the jam and almost all the art assets. Some are assets were taken from free asset packs and repurposed. Background music and some sfx are take from royalty free sources.
How many people worked on the game?2
Comments
Very cool and well though out game! The crates are a bit to hard for me to shoot, and I couldn't purchase upgrades even when I had enough resources for them.
This is the best game I played from this jam! Really fun, great art and music! The only problem I had was that sometimes it was just impossible to shoot the guys hanging on the train. Maybe there was something else I could do but missed it? Either way, I had a blast! Great job ^^
This is so good! The visuals are gorgeous and so detailed, the combat mechanic was really satisfying, and I like the use of classical music!
Quite a nice game! Overall gameplay seemed very solid and graphics and sfx are very fitting. Perhaps balance could be a bit more even, it did seem quite hard to get upgrades and it is a bit annoying having to click for every shot. Great job on the game!
Explain to me why this game is not in the top 5?
I have played more then 150 games, and most of them are great, but there are few gems and this is one of the gems.
I was the Mad Max!
EPIC GAME!
Very good game!!! I love the art, the choice of music and sounds, the theme. I really didn't expect to have fully armed train when I clicked on this game. The UI is great. Good job!
Wow, I really love this game.
The game's art and design are both outstanding.
If, in the future, you incorporated some roguelike elements—like choosing different paths or gimmicks along the way, similar to FTL—it could become an amazing game.
Great job!
Kind of a mix between madmax and western train robbing movies.
Very fun game, only thing I noticed was i couldn't tell if buying anything actually worked.
I got pretty far in the game and damn! It's so fun, love the whole trading and upgrade system, great work guys :D
Really cool visuals and fun gameplay! Actually very satisfying to play. Great job!
Enjoyed it a lot! Took me a few tries to really get going, but this was my highest! Great job, definitely a fun challenge :)

Very satisfying game to play. One of the better ones this jam :D There also is a lot of mechanics going on (repairing, shooting, ejecting people…)
I feel the balance is a bit off though. It is very hard to buy upgrades for your train. It takes a while before i was able my first upgrade :)
Also I think the train moves a bit too fast to be able to hit the ammo/scrap boxes. Maybe you could make it that the first few stops, the train moves a bit slower, and speed it up over the course of the game?
Art style is very unique and cohesive.
With some additional polish, a bit more content and some tweaks here and there, this could become a very nice and enjoyable full-fledged game :D
(FYI: my stats:
)
Very satisfying loop. But I think I had a bug where I paid bullets for some materials but I didn't get the material. Anyway, fun!
Amazing art style and really, really cool concept. Love the gameplay loop. I like the way the resources interact with each other, though keeping all them all in mind was difficult at times. Shooting felt so satisfying, especially shooting people off the train (that blood splatter effect is great). Amazing job!








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