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Solanum Team

314
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4
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6
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A member registered Nov 29, 2021 · View creator page →

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This was a really short but fun experience! I was actually hooked on the little story! I'd love to have a full game like this! Simple, but really fun. The only criticism I have is that I had to press enter to use the light hability on my character, when everything else was with the mouse. But that's just a detail. Great work!

Thank you so, so much! We are very happy you enjoyed it! Yeah, at first we planned on only giving two random ingredients for the player every day, but we wouldn't have enough time to make more potions to fit this gameplay. In the end we added the random news/trend and the random time of the day (when you start it can be day or night). Once again, thank you very much for the feedback and for playing!

Thank you for playing and for the feedback! We'll keep it in mind for sure! Very happy you enjoyed the art ^^

Thank you so much for playing it! And thank you for the feedback! We really appreciate it ^^

I was about to comment, but LewiLewi already said everything I was going to say hahaha xD Nice concept that fits the themes very well! Good job!

Basically a clicker game, but with coin flipping. I like it! It fits very well with the themes as well! Good job!

This is really fun, but at the same time so hard hahaha. It really took me a while to understand what to do, even after reading the tutorial. I had to keep going back to it :') But this was really different and creative. I really enjoyed it! Great work!

This is a creative little minigame! Sometimes it's really hard to get the jump right, but I wonder if I'm just bad at it hahaha. Still, realy cool idea! Good job!

This was really fun! I had to stop myself because it was really satisfying to hear the sound of the ball going in the hole xD The only criticism I have is that in the last world a bunch of levels were just a straight line to the hole, always on the same place. Besides that, this was delightful! Good job!

Very simple game, but fits both themes perfectly!

Thank you so much for playing! I'm really happy you enjoyed it ^^

Thank you for playing and for the amazing feedback! I plan to update the game after the jam. For sure, I'll make the timing a little easier to get and to understand! About the red light, I totally get what you mean. I did it to keep the color palette on the desktop screen the smallest as possible. First, I tried to use the same light blue for all lights, but it was hard to see. So someone suggested to use RGB colors, and it worked nice. I'll explain the mechanic on the tutorial then! Again, thank you for the great feedback ^^

As a biologist, I really like this idea! You just need to adjust the predators power, because they grow too fast. It has a lot of potential! I hope you keep working on this! Good job ^^

Here is mine! I'll check yours too ^^

https://itch.io/jam/wowie-jam-4/rate/1663614

Thank you for playing! The inputs are only valid for a little time while you are touching the wall. I've already added another indication for the timing and I'll update it after the jam! I was also thinking about making longer input chains! Thank you for the feedback ^^

Cool game! Nice visuals and the puzzles are well designed! Unfortunatelly it was super laggy on my pc :') But even so, great work ^^

Nice puzzle game! I like the ghost idea! Good job ^^

Here is mine! I'll check yours too ^^

https://itch.io/jam/wowie-jam-4/rate/1663614

Thanks for playing! You gotta wait until the AI is touching the wall and then press the sequence as fast as you can xD

I really like this idea! It is a cool game! I have some feedback: The camera is a little annoying at first. Since we must try to be as fast as we can, maybe rotating the camera with the mouse would be better. Also, about being fast, the timer runs down way to fast... Specially after the shift, when you have to buy stuff for the next day. We have to see the trend, check the money and buy stuff in a very short time, no time to think. Then on the next day the clients complain we don't have anything :') Sound effects would also be helpful in understanding what is going on. But it's a cool concept! I had fun with it! Good job ^^

Here is mine! I'll check yours too ^^

https://itch.io/jam/wowie-jam-4/rate/1663614

Simple and fun! I really like this one! It was super satisfying to see my AI friend becoming stronger and one-shotting everything xD I wish you could keep playing after winning, but that's an extra! The only problem I had was that the enemies spawn outside our view, so the ones that shot lasers could hit you if you are too close to the extremities. And also, some music would add a lot to it! Besides that, great game ^^

I love this one! Really cool puzzles, art and music! Keep up the great work!

Here is mine! I'll check yours too ^^

https://itch.io/jam/wowie-jam-4/rate/1663614

Thank you for playing! I'll add another indication for the timing after the jam ^^

It happens! We only had 3 days to make the games, there is only so much we can do! You did a good job ^^

It works, you just gotta get close enough to the wall, like the tutorial said! Use the correct arrow keys as fast as you can when the AI is touching the wall ^^

Thank you for playing! I'm really glad you enjoyed it ^^

I really like this idea! Reminds me of Undertale's tile puzzle! My feedback would be to make the colors less saturated, because it hurts your eyes after a while, and also making the AI and the player more visible. Also, on my first try the player was between black tiles, so I couldn't even move and I was very confused. It's good that it is a procedurally generated, but making sure that all levels are winnable is important! But besides that, amazing work ^^

This is a really cool idea! I just think we could get hints faster, because some times I was really lost, then I got the first hint and I solved it xD But really cool game! Great job ^^

I really like this concept of building the levels! The music fits the game very well too! At the beginning, I really liked the idea of having this little guy carrying the pieces, but after a while it gets a little annoying :') I think it'd be better if we were just able to drag things with the mouse. Besides that, great game! Keep up the good work ^^

Here is mine! I'll check yours now ^^

https://itch.io/jam/wowie-jam-4/rate/1663614

It has potential to be a great puzzle game! The sound effects are great and the art is super nice too! The only problem I had was that at some points it is basically trail and error, because you know the directions you need to add, but the physics act weird :') Besides that, good job ^^

This was really fun to play! Tha feedback I have is basically what other people already said: You end up clicking on a random upgrade because you are trying to click on enemies and we should be able to attack at any time, not only when clicking an enemy. But besides that, great game! Keep up the good work ^^

Nice game! But really hard tho! And sometimes the attack would fail :') But besides that, nice job ^^

Thank you for playing! The game only gets input if you are touching the wall. I'll add an indication after the jam ^^

Hahaha no worries ^^ Mine is 82 (I made the game, after all) xD

This was fun! I'd suggest to make the AI participate more, like actually telling you where to go, where to find items and stuff. Also some music would be very nice! Besides that, nice work ^^

Thank you for playing! I'm glad you enjoyed the little cactus ^^

Thank you so much ^^