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NO MORE SINISTER than sane's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #138 | 3.556 | 3.556 |
Presentation | #196 | 3.889 | 3.889 |
Overall | #278 | 3.407 | 3.407 |
Originality | #539 | 2.778 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
I like that I actually finished it and it feels pretty alright to play. It has an interesting atmosphere too!
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Comments
Loved the game! The atmosphere, the music, level design - everything! For me wall jump looking forward (into the wall) only worked if I was very close to the ledge. If I was lower, I rotated the camera to look straight left, so the yellow dots were on the wall I want to climb. And it worked. I was using a controller and got used to wall jumping pretty fast. The timing is very generous. But I didn't complete it the first couple times. I was falling past the platform and there was no respawn. Only restart from the very beginning. But eventually I did complete it. Awesome experience!
That was a really nice game! The parkour was super fun and the visuals were awesome. I liked the indicator that showed you where you'll fall too.
One thing that would've helped with immersion is forgoing that loading screen at the start and just do a black screen. Oh and the ending was kind of confusing for me as I just fell by accident once then found myself at the end of the game lol. Solid entry.
Very nice gameplay, some visibility issues (I know it's probably intended but I would have liked to see a bit further or at least highlight some platforms)
One of my favorite 3d platformer of the jam ! Makes me want to play more.
Thank you! And I totally know what you mean regarding visibility, in hindsight I probably should've made the color contrast a little bit higher and the fog a little less dense :)
This was nice! Just wall jumping all around. My only issue with it is that sometimes it was very hard to figure out where to go. But besides that, nice atmosphere and visuals. Great work!
Note regarding gameplay: Since I didn't have the chance to playtest during the jam, I only now discovered a bug where you are able to wall jump weirdly even when not facing the wall. For anyone struggling with platforming: this is not intended and may be the reason you struggle with some jumps. For "correct" wall jumps - try facing the wall when making contact, turn away from the wall and then jump.
Was a good game but still i think that visibility is very less. I had problems sometimes. and there should be some paths that tell you where to go. still it was a nice game NGL. It would be soo good if you review my game as well.
Ooh nice! It felt very cool flying around, and it was a pretty "chill" experience compared to other parkour games I've tried (with much more punishment) Nice!