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Song that went wrong's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1248 | 2.456 | 2.800 |
| Visuals | #1341 | 2.456 | 2.800 |
| Audio | #1502 | 1.930 | 2.200 |
| Overall | #1512 | 2.076 | 2.367 |
| Gameplay | #1556 | 1.930 | 2.200 |
| Enjoyment | #1579 | 2.017 | 2.300 |
| Innovation | #1776 | 1.666 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In this game, you play as a character who has to perform a concert. However, we took the theme ironically, so instead of nothing literally going wrong, everything went wrong.
What code and assets did you not make from scratch during the jam (if any)?
NONE - sfx was made with chiptone - https://sfbgames.itch.io/chiptone
How many people worked on the game?1
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Comments
Honestly having the jump delay on release was really hard to adapt to
Cool art and decent platformer controls. I found the triple jump quite inconsistent, making it hard to jump over the wall in the third level, though. So I didn't end up getting past that level, unfortunately. Great stuff for a one man team in just a week. Impressive that you did all of the assets yourself.
thanks a ton, glad you played it!
Good visuals but something seems wrong with the tiles. Their borders are flashing constantly.
I played until the ladders which unfortunately do not work.
Levels are short which is a good thing. Also having a timer helps in adding some tension. Guess I won’t be performing any shows tonight though :D (those damned ladders)
I did a quick bug fix, everything should work now :)
I don't think the ladders are working, but I thought the charge to jump mechanic was fun!
I did a quick bug fix, the ladders should work, the colliders were just being weird if you want to give it another go!