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SmoothTrooper

846
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7
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A member registered Aug 02, 2019 · View creator page →

Creator of

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that's the intended behaviour <3

thanks! I really enjoyed your game too!!

#91

DONE :)

how did you manage 9 people working on one game jam :O that's mad, well done!

This is such a clean game, I wish there were more of it. It feels so smooth, and the artwork is excellent.

The audio design was perfect and the game play complimented the vide and feel. The character really fit into the world that was made for them (albeit a small world)

that's odd, we never encountered this while testing and no one has mentioned not being able to place a station. hmmmm, was it just like a permeant red outline where you wanted to place it?

lol yeah there's no way to delete them 😭


You are the first person to mention it though ahahaha


Thanks for playin!

i fully agree! It would be great to have the job that the cat is doing be highlighted!


To be totally honest I didn't bother spending time implementing that because I didn't know if people would even get to the point in the game where they have lots of cats and supply lines ahahah


Thanks for playing so much of it I guess is what Im trying to say

DID IT! #90 WOOO!

#89 played + rated :D

I was AWFUL at this (found the handling really tough!) but I loved it nonetheless - can't go wrong with bowling!

I struggle a bit with how this fits the theme, but regardless it's a really well made game. I appreciate that it tells you what state it is in, to avoid the player thinking it has froze for example. Great idea

#88 dooonnnee

Man, I am a wimp and do not like horror at all, but I did what I could before I got too spooked! Got to commit to the bit...

Did it :D

#86

Working on your own in a jam like this is never easy - congrats! :D

This was great!

#85

Heck yeah I got 0.1!!! That's good...right?

Jokes aside, this is polished as hell. The reactive UI elements on the home screen made my heart sing, and it was a really intuitive game to play.

Congrats on learning blender and 3d games!! Done!

#84 :D

Would be really great to have some kind of feedback on how many lives I have left, and maybe a number above the opponents' heads to see what their hand adds up to! I also found the noise of cards being dealt carried on even after players had perished! So 4 hands were dealt to 2 players.

Otherwise, a great game that I would happily play for longer! Clean animations, good sound design <3

This slapped, congrats!

#83 I think!

The polish on the UI is insane. The way you even thought about interactable main menu with the pulsing credits avatars and the motion on the background. Amazing.

It did take me a while to realise dashing would break walls, so maybe an indicator at the beginning (like how you did F for elevators) would be good, but otherwise fantastic game, honestly.

This was silly, but by no means little! Congrats on the game :D

#82

If music could be a sleep paralysis demon, that's what this music was!

Can't go wrong with a game like this, and there's no doubt that it fits the theme :D

DONE :D

#81

Ooh this is tough!

The animations are really great - congrats!

Would love some kind of pause menu in future :)

Good intuitive controls, though :D

holy moly thats a lot of cats!

We never found that bug! Good catch!

I'm not entirely sure what's causing, probably need to make sure if the player has something selected you can't touch anything else. Lots of little logic bits all working together


Thank you for complete our game! (And stress testing it, wowzer so many cats)

DONE :D

80 games played :D

I like the narrative - let me help my friends!

Would be great to have the option of using WASD to move instead of/as well as arrow keys.

Great to see reactive UI elements :D

You are not a liar!

79 done!

This was loads to get done in a week! Generally felt pretty polished :D

Made it to #78!!

Honestly everything I was going to say has been said!

This game has a lot of potential as a fun co-op game; but it really needs a soundtrack or some feedback.

LOVE the little guys, though!

Help I didn't know how to get out the first room...the only thing I could interact with was the bad fat...the screenshots look so fun I'd love to give this a proper go! 

Played :D

Done :D

Would be great to have an indicator of how far through the level/game you are!

(PS I think you meant LMB instead of RMB at the beginning?)

I enjoyed the floppiness of the biscuits, and it was really clear when I was doing the right/wrong thing, which is great!

Played :D

Done! :D

I'm not entirely sold on this fitting the theme, but you did sure make a fully fledged complete pinball game, which is fantastic!

Done :D

I'm not sure if I was missing something, because I see a lot of comments saying it was really hard but I went through like 15 enemies without overheating or going below 17hp..?

Either I missed a big chunk of game or I am the best Riskuit player ever!