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sirilivi

30
Posts
4
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5
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A member registered Feb 23, 2025 · View creator page →

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Feels really polished, love the look and feel!

So adorable and lovely, I wanted to cry! Such sweet art and really fun and intuitive gameplay, and beautiful sound design. <33333

Really cool vibe and great UI!

That's really good! You've got my high score beat!

Super creative concept and social commentary! Congrats on creating so many mini games in one jam as well :)

Beautiful art, adorable concept! Would like to play any future versions. :)

An inherently hilarious premise made even better by top-tier text throughout. From being able to choose your racer to a good host of items in the gift shop, this is an impressive amount of mechanics. Your aesthetic is extremely stylish and cohesive, too, from the music to colours to fonts. I can totally see this being a beloved indie game like Overcooked. Keep going! #catchflightsnotfeelings

Thank you so, so much for playing our game on stream! It was so lovely to see your reactions and I'm glad my edited "pew pew" laser gun noises made your son laugh. We'll definitely consider a "universe obliterating" feature next time. :D

Really unique art-style, and a really cool concept for a game! The goblin's breathing and little eye-opening was really cute and realistic. Would look forward to playing again if you do patches/updates or build on this game idea. :)

This game felt SUPER polished. I honestly think with some fine-tuning of the mechanics of the crew, the choices, and so on, and perhaps an ending (unless I just never reached it!), that it's professional grade/publishable. The nautical horror/supernatural/mythical elements were really vivid and imaginative, and the SFX were seamless and super clean. Well done for making this in a week!!

This game had me smiling the whole time. SO much creativity!!

Really lovely game, the cardboard box cat detail was so funny and realistic, the flight mechanics were cool, and the little crow with a backpack felt like a unique character! Awesome :)

The a capella sound effects were really well done, and the entire concept was fun! 

Maybe I missed something but I got completely stuck on level 3! And then I think solved the last level through a bug of the boxes getting stuck together. Maybe I'm just thick but some more tutorials/explanations/simple levels would have helped. You've got a great idea though and did an amazing job! Will look out for your next game :D

One of my favourite games this jam! The plague doctor and all the characters were so cute and imaginative (curing death himself haha!), the mechanics worked well with a good balance of difficulty, the items were fun to acquire... honestly, no notes! 

"You either die a hero or live long enough to see yourself become the villain" - that twist was epic! Loved the atmosphere, art-style, and vibes. :)

Lovely idea - I'd love a full version of this with dialogue with the customers and the same base mechanic!

The visuals, music, and aesthetic all go together so well, and the guitar notes fitting well with the main music was so satisfying! It was really clever of you to predict that the submissions for this jam would on the whole be chaotic and involve things going wrong and to plan ahead for that by making this peaceful haven. To have made the visuals and music and logo by yourself is really impressive...

Omg, this game healed something in me. Kind of became entranced by the starry background, the lovely music, and the mysterious and wise crow. The card art was so cute too! When I began I was like pfft no way I'll make it to 100,000 and in the end I got something like 297,000 with 5 6* jacks. Which felt like the gameplay reflected your overall point about learning from failure and growing. 

Really cute and coherent art-style and I like the shadow-that-destroys gameplay idea, forces you to play creatively. Well done, I hope you keep working on this idea!

This is so good! The visuals are gorgeous and so detailed, the combat mechanic was really satisfying, and I like the use of classical music! 

Really like the idea of a game happening inside someone's dream, and enjoyed the smooth glide-y feel of the dashes and jumps. :) 

Ah yes. That classic situation of being launched over a burning city on my 11,000th attempt to get milk! Enjoyed it hehe :)

I loved this so much! It actually made me quite emotional, to have to purposefully die over and over, and the philosophical dialogue from the seller. The combat worked well and it was great to customize your build a bit. The visuals were awesome, too, like the whole biblically accurate angel-eyes thing. Really cool game!!

I really liked how deep you took the concept of Jester's Privilege and all the different endings! Also the Witcher reference hahaha

The monochrome thing was SO cool!

This was so cool! Found all 11 locations first try. Felt like a really polished/finished game!

The concept was so cute, and I loved the surprise twist in the performance! The dance sounds were super satisfying too. :)

This was so fun! So many of the situations made me laugh out loud, like the woman trying to bring her dog back from the dead, or the sarcastic "..." when I didn't investigate the behemoth. I played it through twice because I'm a resource management addict lol