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(+1)

This game felt SUPER polished. I honestly think with some fine-tuning of the mechanics of the crew, the choices, and so on, and perhaps an ending (unless I just never reached it!), that it's professional grade/publishable. The nautical horror/supernatural/mythical elements were really vivid and imaginative, and the SFX were seamless and super clean. Well done for making this in a week!!

(+1)

Thanks for the kind review, sirilivi, it means a lot. I think the interface transitions were by far the most complex ones I've implemented so far. It was a great learning experience!