Good puzzle game! I thought it would be a tower defence :D Had fun playing it!
Nice relaxing music, fit the gameplay!
Firstly i did't get the goal, but could finish levels by just making destroy combos ↜(#`∀´)_Ψ I think i got the goal at lvl 4-5
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #22 | 4.082 | 4.082 |
| Enjoyment | #43 | 4.082 | 4.082 |
| Overall | #83 | 3.823 | 3.823 |
| Innovation | #154 | 3.755 | 3.755 |
| Theme | #230 | 3.653 | 3.653 |
| Audio | #260 | 3.531 | 3.531 |
| Visuals | #344 | 3.837 | 3.837 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Clashing tribes are now forced to live side by side. Nothing can go wrong... right?
What code and assets did you not make from scratch during the jam (if any)?
Some open-source sprites and font style.
How many people worked on the game?2
Good puzzle game! I thought it would be a tower defence :D Had fun playing it!
Nice relaxing music, fit the gameplay!
Firstly i did't get the goal, but could finish levels by just making destroy combos ↜(#`∀´)_Ψ I think i got the goal at lvl 4-5
Absolutely loved playing this game. the gameplay loop is easy to learn but the levels keep getting more and more challenging, making it enjoyable. the music and the art are so beautiful and charming. congratulations on the great work.
I loved this! The puzzles were fun and tricky, but not too difficult! Great use of theme and good art! No notes!
I love this free asset. It is a very good choice. These were good puzzles! Great job!
Great innovative idea and it seems like everyone likes to pillage each other's houses :-) Congratulations.
Honestly... this is the best game I've played this jam. I love the way you solve the puzzles by making each group defeat each other sequentially. Its amazing how much variety you managed to make in such a short time period the only thing that could improve would be the audio but even that is amazing. 9.9/10.
Very nice puzzle game. It's very simple, but also very intuitive. I had some cool AHA! Moments. Great game, great style. Really loved to play this.
This game is absolutely amazing—everything from the visuals, mechanics, to level design is top-notch. It's definitely one of my favorites!
Wow, very impressive for a jam game! It's fun and easy to understand, and it escalates well too.
It looks great, though some of the water tiles are a bit blurry.
I got stuck at level 13 for the longest time but persevered and finished it! What a well-made game and such an adorable take on the theme! I've always been fascinated by how puzzle games are developed, and you guys made so many in just 1 week. Well done, and good luck!
Very smart game, me and my son loved it! I think you may be a little more precise about the rules as sometimes we won with 2 tribes left alive but we thought that only one can survive. I think that we reached level 9 or something.
Great job!
Such a unique and cool idea, combining between a puzzle and an auto battler. In level 4 there's more than 1 solution but the game doesn't register it. Besides that, pretty cool puzzle, good job!
Nice mix of puzzler with auto-battler. I enjoyed the game, and it gave me Warcraft 3 vibes for some reason.
Wow, I thoroughly enjoyed your puzzle! The art and soundtrack really transported me into the world of the game. Some scenes were challenging while others were easy, but overall it was a lot of fun.
A lot of puzzles to put into just a week-long project. The puzzles had a great balance where I didn't feel like they were too easy. The music kind of drug after about the 20th puzzle -- I think a second track would've done wonders. But yeah this was awesome. Great job!
I had a lot of fun maximizing the mayhem! I liked that the game forced me to experiment a little bit by hiding some of the upcoming buildings and I thought the way that you introduced the new tile types was really graceful. Great work!
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