You all had the same idea as me and took it to the complete next level. Well done all!!
Play game
PSI's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #117 | 3.765 | 3.765 |
| Audio | #151 | 3.706 | 3.706 |
| Overall | #156 | 3.686 | 3.686 |
| Visuals | #170 | 4.118 | 4.118 |
| Theme | #285 | 3.588 | 3.588 |
| Enjoyment | #369 | 3.588 | 3.588 |
| Innovation | #431 | 3.353 | 3.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Everything that could possible go wrong on a submarine will go wrong on your submarine.
What code and assets did you not make from scratch during the jam (if any)?
Shaders-
Surface Shader
Particle Shader
Wireframe Shader
Retro CRT Shader
How many people worked on the game?5
Comments
This was so good! I enjoyed the constant pressure of maintenance and the eerie surprises at the picture sites. I did get stuck pretty in the walls/off the map every so often so I wish there was some mechanism for getting out of that. Overall this game was really well done-congratulations on a great jam!
This is a really great take on the Iron Lung concept. The environment modelling is really nice and has a good retro style to it, while also utilizing modern shading techniques.
Encounters with underwater creatures are positively horrifying.
I enjoyed playing this a lot!
What a great atmosphere you built. I only wish the hull would fill with water if you don't repair the holes. I'm sure they do in time, but that added pressure to see the hull constantly fill would be interesting. Great work!
Looks and sounds really great, you've nailed the atmosphere. Gameplay also felt really good, though I wasn't sure what to do after visiting each site. Eventually I ended up stuck in the top left with the eyeball.
I was playing on Linux using wine btw, which seemed to work well unless my ending was a bug.
Glad you enjoyed the game! The game doesnt really have an end so if you took pictures at the sites and of all the different fish you pretty much experienced the whole game. You may have gone off the map which might have caused the ending you described. Also Im glad to hear this build worked for you on linux.
Very atmospheric and interesting game! I love how well you've handled the graphics and soundtracks!
Very atmospheric game that really immersed me in the situation. It's really cool, well done! The user manual was clearly made with a lot of attention to detail and felt realistic. It definitely gave me the lethal company vibes in more than one way. It was a little bit hard to figure out how to get the power on, and when it's off the game really is too dark.
Perhaps a bit difficult to understand, too goddamn dark but I love the retro style. The atmosphere is great.
Bruh, this is actually so cool, how did you even make this in a week??? I see the inspirations from iron lung too, pretty cool. I really hope more people see this and rate it! I gave it 5star gameplay, enjoyment, and visuals. the only thing that needs polishing is how dark it is, I can't see were the holes are most of the time, otherwise great game!






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