Oh no, not bob with amazing incremental game, that exploding charts is 3 days after release, not again
Errorrarety
Creator of
Recent community posts
Amazing game. I love that style. Also thought about narrator back in days, but we refused that idea it the end.
Not about us, loving that "What if Stanley parable was a horror" game. The visuals and sound may be a bit better not losing the atmosphere, but the game overall is more than amazing. And how the Greatest Narrator That Ever Lived said:
"Nothing Went Wrong.
See?"
Thx for the game.
Pretty great game. Slow interactions between player and object making a great horror atmosphere, as well as low-poly and a greatest ambient I`ve ever heard (not really, but that wasn`t sarcasm.) However, game`s overall slow pace, made it a bit boring, and level desing is too open. You need somehow attract a player to a place you want him to be, if you`ve ever going to work on this project, cause I`ve searched about 30 minutes for a capsule to be bugged out, restart and finish it all in 3 more minutes.
(And if you wanna continue working on game, change first cutscene`s astro model, i found them too much funny and inatmospherical. Or dont. Cause they are funny and inatmospherical. That may relieve tension before the game. Just got your attension to that)
Thx for the game)
