I knew that something was wrong when the music stopped and the number of clicks I spent on auto clicker and multiplier was more than the required clicks. Good game!
Play game
The Tutorial's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #532 | 3.300 | 3.300 |
| Enjoyment | #750 | 3.150 | 3.150 |
| Gameplay | #815 | 2.900 | 2.900 |
| Overall | #897 | 2.925 | 2.925 |
| Audio | #900 | 2.800 | 2.800 |
| Visuals | #1085 | 2.850 | 2.850 |
| Innovation | #1120 | 2.550 | 2.550 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It's an endless progression to unlock a Tutorial... that you never actually get to.
What code and assets did you not make from scratch during the jam (if any)?
Unity, made my own art, free music assets from Unity store.
How many people worked on the game?1





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