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The Tutorial's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #532 | 3.300 | 3.300 |
| Enjoyment | #750 | 3.150 | 3.150 |
| Gameplay | #815 | 2.900 | 2.900 |
| Overall | #897 | 2.925 | 2.925 |
| Audio | #900 | 2.800 | 2.800 |
| Visuals | #1085 | 2.850 | 2.850 |
| Innovation | #1120 | 2.550 | 2.550 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It's an endless progression to unlock a Tutorial... that you never actually get to.
What code and assets did you not make from scratch during the jam (if any)?
Unity, made my own art, free music assets from Unity store.
How many people worked on the game?1
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Comments
I knew that something was wrong when the music stopped and the number of clicks I spent on auto clicker and multiplier was more than the required clicks. Good game!
Just click
The music stopped I became sad. Btw great game)
Numbers go up. That's all that matters. Numbers must always go up.
I keep buying auto clicker and not leaving 1k points needed lol (as a min maxer), this game so good but yea need to balance the music!
overall great work!
This is the only thing I want taking time out of my day that could be used for more productive things, like CS2 or Warthunder.
Pretty cool idea, but it needs more polish I spend countless time trying to click the red button before I see the Question on the left ahah
nice Humour, you should add may be more feedback and better balancing the music, sometimes the click sound can be very loud
Pretty Innovative and cool idea! I think it had a good humor and fit the theme pretty uniquely, great job:)