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Statchy

93
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A member registered Aug 12, 2024 · View creator page →

Creator of

Recent community posts

Neat concept! The movement is very comfortable and intuitive :)

Honestly a masterpiece. A blast to play

Here's our submission:

Bomb Voyage

Will rate yours in return, thank you :)

Thank you! Here's our submission;

Bomb Voyage

Keyboard controls would make it unplayable in mobile, so it wasn't really planned to add. Thank you for playing, glad you enjoyed :)

Thank you for playing! :)

I LOVE it! Feels like Among Us but in single player with all the fun parts of Among Us. The tense music fits perfectly with the theme, and the little missions are super satisfying to complete. The only thing that bugs me is that although pretty diverse, it still feels repetitive to go back and forth in the ship. Besides that, honestly, well made!

Thank you very much for playing! :)

Such a neat concept and art! Feels very polished for such a limited time. Gameplay might lack a bit because the clients are very clear with their instructions, but regardless, the visuals and diversity in options is incredible. Well done!

Thank you for playing!

As for the colorblind accessible, I am colorblind myself and this game is absolutely color blind friendly (unless you can only see monochromatic). The bomb exploding after getting disarmed and the wires being tricky to click are fixes that will be updated once possible. Thank you for the feedback :)

Here's mine :)

Bomb Voyage

Nice score! Thank you for playing :)

Wow, this game is super polish! Did you actually make up words in new languages to use in the letters? lol

It's A LOT to read, both from the tutorial, books and the letters themselves, but it's really fun when you really go deep into it.

The art and sound design is incredible, everything fits so well together. As I said, this is one of the most polished games I've seen in this jam! Good job!

yeah same smh

Cute game! was fun playing.

Thank you for playing! :)

Thank you! :)

Such a unique and cool idea, combining between a puzzle and an auto battler.  In level 4 there's more than 1 solution but the game doesn't register it. Besides that, pretty cool puzzle, good job!

Didn't fight off a boss (if there's any), but had a few purple and white enemies on screen at the same time.

Cute game! I like the controls and visuals of it, all works well together. Although, I really wish there would be any checkpoints prior to the water level, completely going back every time you die kinda sucks.

Thank for you for playing! More levels were definitely in planning but doing so much in limited time was difficult. Will for sure add them in future updates :)

Thank you for playing! I get it a lot that the buttons are too unforgiving- in future versions I'll be sure to fix that.

Such a cool concept! The enemies hit particle system is really cool, adds a lot to the player experience. Remembering which color is what button is pretty hard as game progresses and there's tension, but overall the uniqueness of the game really carries it, along with the visuals. Good job!

Played and rated yours! Here's mine:

Bomb Voyage

I like how simplistic it is. The WebGL build cramped some of the UI, but overall, a very nice game.

Thank you for playing! Rated yours too :)

I AM COLORBLIND THIS GAME WAS MADE FOR ME

Man, the intro is so hilarious, from the art to the voice acting, that was so good! The first level was very good and used that theme so well, but then the other ones didn't as much. The planets were solved only by looking at the values of the grays, and I didn't quite understand how to start with the potions, since the manual was still on the previous level.

Regardless, the into was funny as hell and I'd really love to play this game again if you update it.

Thank you for playing! The ending of the game is consistently exploding every time, which is a cynical take on the theme of nothing can go wrong. no matter how fast you disarm every bomb, you'd always get blown.

Neat concept! The interactables are confusing at first, but once I got the hang of it, I enjoyed. The visuals and SFX also do a lot for that satsifaction.

The only thing I have to say about the gameplay- what prevents me from just locking all of them in the first floor, then opening the holes one by one? It seems like the most efficient way... Or is it intended to be played that way?

Either way- been a blast. Good job!

There's always next time!

Hey, I'll happily rate for rate, so please check out our game :)

Bomb Voyage

Hey, I'll happily rate for rate, so please check out our game :)

Bomb Voyage

Hey, I'll happily rate for rate, so please check out our game :)

Bomb Voyage

Hey, I'll happily rate for rate, so please check out our game :)

Bomb Voyage

Hey, I'll happily rate for rate, so please check out our game :)

Bomb Voyage

Hey, I'll happily rate for rate, so please check out our game :)

Bomb Voyage

Thank you very much! Glad you enjoyed :)

The atmosphere is incredible! Works well with the monochromatic visuals. Although short, it's a good start for a solid platformer. Well done!

Thank you for playing! I'm glad you enjoyed :)